Tech, Magic and Dinosaurs 56.2
What's new
Soooo yahh....
Added some nice mob types, mutant mobs and such
I check the modpack for conflicts, problems and other things as I go, sometimes I miss small things so if you get an issue, chuck me a message or issue report on here.
Known issues:
Seems the immersive engineering crusher may cause server crashing, please be aware of this as I've yet to find a way to disable it in configs.
Changelog
- added then scrapped endertanks cause crashing issues (BC additions still seems to be the go)
- made the world a little more dynamic with BOP added and mutants
- changed some more configs to make the world feel a bit better
- finally changed computercraft to opencomputers cause that mod is friggen awesome compared
- mousetweaks cause it's entirely better experience wise
- WTF mod and dynamic surroundings for more immersive experience
Most the extras are now just either for fixing small things or adding a better experience, the world you used before should be entirely forward-compatible as mine has been so far
This mod has no additional files

