Tale of Gods 0.6
What's new
Guns now require components and are crafted on the regular crafting table
Spells from Iron's S&S, and weapons from Celestisynth have received great buffs so they can keep up with the guns (these are endgame weapons).
Apocalypse is in the modpack now, so you have scaling difficulty and weekly sieges. I haven't configured this yet, so it may not be perfect.
You can't just speedrun going to the end anymore. You must fight the wither first.
Future updates will include integrations between Mekanism and Electrodynamics, and making it harder to summon the wither, as well as game stages, and other things.
This mod has no additional files