Tainted Forces 2.6.0 actual Playtest version fr this time
What's new
-removed TFC FLorae
-tripled avg FPSand TPS (by removing TFC florae
-some minor recipe changes
-new map with reworked starting locations (bc i removed TFC florae)
-Taint Mechanics Overhaul (inspired by factorio)
-Flux will now actually spread out instead of exponentially tapering off (effectively becomes a pollution cloud)
also means that getting a rift might now actually be challenging
-every 16 nights, taint crawlers and other mobs will try to invade your base. every 20 secs, one of the crawlers is selected to become a bunch of taint seeds (expansion party)
This mod has no additional files

