
- Progression through survival
• Complex survival system with realistic mechanics.
• Skills are pumped through the "Becoming a Hero" system.
• Mods for managing health, hunger and environmental conditions are connected. - Exploration of the world
• A large number of biomes, improved generation of caves, fortresses and dungeons.
• Unique structures, rare artifacts and randomly generated events.
• Dimensions connected: Twilight Forest, The Undergarden. - Social mechanics
• The ability to build colonies and interact with NPCs.
• Economic system for trade and settlement development. - Realism and immersion
• Season support, improved sounds and visual effects.
• Realistic trees, animals and weather conditions. - Quests and plot
• The plot of "Rise of Darkness": a global catastrophe, an ancient evil and the restoration of balance.
• Quest system using FTB Quests and Custom NPCs**.**
• Logical structure: prologue, several chapters, climax, epilogue. - Unique gameplay
• Integration of magic, automation and complex combat mechanics.
• Complex bosses, magic rituals and rare resources.

