Survive & Automate 2 (4.1)
What's new
📦 Modpack Update – New Mods Added!
We’ve expanded automation, building convenience, and endgame progression with three awesome new additions:
🏗️ Create: Easy Stone Generators
Automation just got smoother.
Adds compact and configurable stone generator variants designed to integrate seamlessly with the Create mod’s mechanical systems.
✨ Features:
- Custom cobblestone, stone, and basalt generation
- Easily automated with Create components
- Clean, survival-friendly setups
- Great for early-to-mid game resource production
Perfect for expanding factories without bulky vanilla generator builds.
📐 Create: Pattern Schematics
Blueprint building made better.
Enhances Create’s schematic system with improved pattern handling and easier structure replication.
✨ Features:
- Simplified schematic placement
- Cleaner pattern management
- Improved large-build replication
- Better workflow for mega-builders
Ideal for players running large factories or repeating structured builds.
👁️ End Remastered
The End is no longer a simple checklist.
Completely overhauls End progression by replacing standard Eyes of Ender with unique, biome- and structure-based eyes.
✨ Features:
- 12 unique Eyes to collect
- Exploration-focused progression
- Structures and biome-based challenges
- More rewarding End access
Finding the Stronghold is now an adventure in itself.
⚙️ What This Means for Your World
- 🏭 Better factory automation
- 🧱 Faster structured building
- 🌍 More exploration before The End
- 🔥 More meaningful late-game progression
Update your worlds carefully and back up saves before loading!
This mod has no additional files

