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Survivalcore (See Description)

A full revamp of Minecraft's survival gamemode with a greater challenge and improved immersion.

File Details

Survivalcore v1.9.0

  • R
  • Feb 20, 2025
  • 169.84 MB
  • 40
  • 1.18.2
  • Forge

File Name

Survivalcore-1.9.0.zip

Supported Versions

  • 1.18.2

Pam's HarvestCraft 2 has been removed This decision was difficult, but with the constant increase of overlapping item names, it was only right for stability's sake to remove the mod, I personally have always preferred Farmer's Delight. I express my deepest apologies to players who deeply loved this mod, and I promise to make up for it with the following changes! Starting with 2 new addons for Farmer's Delight.

Added Miner's Delight Added Crabber's Delight These addons give more seafood options when fishing or killing guardians, as well as giving players the options to consume more underground creatures, and even introducing a new farmable food, Cave Carrots! There is also now a copper pot, which you can cook certain dishes with and serve said dishes with copper cups! Also, you may now find randomly generated cooking pots and stoves hidden in new worlds/chunks. Finding one early game could easily save your life! Additionally, similar to raw rat meat and raw bat wing (new food), the majority of raw foods available in Survivalcore are now much more poisonous, so get cooking!

Added diagonal fence placement Added classic sword blocking, which reduces incoming damage by 50%

Introduced an overhauled natural healing system You will now naturally regenerate VERY minimally around every 10 seconds when above 10 hunger points, causing a slight increase to hunger drain. Additionally, natural regen will always apply 1 health to any broken limbs to show that it's active. Sleep spam can no longer heal you, you must sleep until you wake up automatically.

Updated Essential Updated Revive Me! Time to kill downed players reduced from 10 to 3 seconds Downed state duration increased from 30 to 60 seconds Fallen penalty changed from 20% to 10 seconds per stack Revival cost reduced from 10 to 4 hunger

Pistol damage range increased to 12-15 to 15-16 Musket damage range changed from 20-24 to 21-22

Introduced a new movement ability, Wall Climbing! Hold sneak/crouch while facing directly at a wall and jump to begin climbing, up to 4 blocks Jumping costs stamina as always, and stamina regen is paused until the climbing ends. This new ability only works if the target surface is not climbable like a ladder or vine, and if the surface is solid.

Thank you for continuing to support Survivalcore, This modpack is NOT dead or abandoned, but I will continue to only update when needed. Enjoy the update!