File Details
Survivel Enhancements 1.3 Server Files
- R
- Feb 1, 2019
- 376.07 MB
- 25
- 1.12.2
File Name
Survival Enhancements -1.3 Server Files.zip
Supported Versions
- 1.12.2
============= Changelog from 1.2 to 1.3 =============
===== Mods added =====
- Binnies Mod (excluding genetics module)
- Dimension Cake Rebuilt (to allow access to the end across all Lost Cities Generation Types)
- Career Bees
- The Midnight (adding another beautiful menacing dimension to explore)
============= Mods Updated =============
- Forestry Version from 5.8.1.322 to 5.8.2.382
- Astral Socery from 1.10.10 to 1.10.11
- Bookshelf from 2.3.573 to 2.3.574
- CoroUtil from 1.2.24 to 1.2.25
- FTB Utils from 5.3.0.78 to 5.3.0.79
============= Mods removed =============
- Agricraft
- IE Cloche compat
============= noteable config changes =============
Actually addition
# deactivated Emerald Tools (Emeradic is still in place)
Open Blocks
# cannon from true to false
# fan from true to false
# golden egg from true to false
# imaginary from true to false
# grave from true to false (Making Death far more manacing and death prevention from several mods/vanilla actually meaningfull)
# Block breaker action reduces from 16 to 8 (performance related)
# explosive /flim flam enchantment false
# technicolour glasses from true to false
# crane pickup entities from true to false (game breaking grief potential) Forestry/Genetics/Modules
# genetics.core from true to false (should disable genetics entirely)
# genetics.machines from true to false (should disable genetics entirely)
LostSouls
# Max Damage Bonus decreased from 30 to 8
# Min damage decreased from 12 to 4
# Max Mob Spawn count lowered from 50 to 25 (performance related)
# Min Mob Spawn count lowered from 30 to 15 (performance related)
============= Bug fixes =============
============= Changelog from 1.1 to 1.2 =============
=============Removed Mods=============
- The One Probe
- ToroHealth Damage indicators
- Just Enough IDs
- Wawla
- ElectroBlobs Wizardry
- Growable Storage Cells
- Bed Patch
=============Added Mods=============
- Open Computers
- Cosmetic Armor
- Hwyla
- Lost Souls
- Blood Moon
============= noteable config changes ========
Agricraft (agricraft got removed from 1.2 to 1.3
# low crossover chance
# 50% mutation/spreading chance
# Bone meal forces mutation
# changed Crop Stat divisor from 2 to 3
Astral Sorcery (amulet_enchantsments)
# Lowered Protection Efficiency & Sharpness Weight from 10 to 5
# Increased Blast Protection Weight from 2 to 5
# Lowered Last Stand from Weight 5 to 1
# Lowered Power from Weight 10 to 2
# Removed Cofhcore Flim_Flam
# Removed Cofhcore Holding and Inishgt
# Lowered CofhCore Multishot, Leech & Souldbound from 5 to 1
# Increased Oreexcavation weight from 1 to 5
Huntin Dimension
# Buff armor from 4 to 15
# Buff Attack from 0.3 to 4
# Buff Health from 0.3 to 300
# Exp Chance from 0.2 to 1.0
# expModifier from 2.5 to 5.0
# lootingChance from 0.25 to 0.5
# Mimic SurfaceWorld from false to true
# quickPotionWearOff from true to false
Primitive Mobs
# Bewitched Tome from true to false
# Grove Sprite from true to false (performance related)
# Haunted Tool from true to false
# Traveling Merchant from true to false
RFT Tools
# Increased Builder as Quarry from 300 to 8000 RF per operation
# ClearingQuarryAllowed Card from true to false
The Betweenland
# Remove Startup Menu Overlay
Zombie Awareness
# Decreased awarenes radius (across the board) to 32
# TickratePlayerLoop increased from 1 to 10 (making it less frequent)
BaubleyHeartCanisters
# Decreased Blue Heart Rate from 1.0 to 0.1
# Increased Wither Bones Drop from 0.15 to 0.4
# Decreased Green heart Drop from 1.0 to 0.7
# Decreased Orange heart Drop from 1.0 to 0.7
# Increased Red heart drop from 0.05 to 0.1
# Increased Max heart size from 10 to 20
Bloodmoon
# noSleep true
# Vanish from false to true
# Chance for bloodmoon from 0.05 to 0.1
# Spawn Range increased from 2 to 8 Blocks
# WorldSpawnDistance increased from 24 to 100
ChestTransporter
# Removed all Chest Transporter Pickups for Spawner except Diamond
# Removed Jump Debuff
# Removed Slowneed Debuff
Potions
# Reduced Max Potion Effects from infinity to 4 (close to Botania and Astral)
Epic Siege Mod
# Creeper Jockey Chance lowered from 10 to 3
# "Powered Rarity" lowered from 10 to 2
# Allow Sleep from false to true
# Awareness Radius lowered from 64 to 24
# Hardcore day cycle increased from 8 to 16
# Pathin Cap increased from 16 to 32
# Teleport Resistance increased from 200 to 300
# Villager Targeting from true to false
# XRay Mob lowered from 64 to 4
# Animal Retaliate from true to false
# Boss Kill Modifier lowered from 0.1 to 0.05
# Demolition Chance lowered from 10 to 1
# Digging Mobs deactivated
# Webbing Chance increased from 25 to 45
# Witch Potion slowness & weakness increased from 300 to 1200 mining fatique lowered from 300 to 60
# Skeletron shoot ranged decreased from 64 to 30
# Wither Skeleton Chance increased from 10 to 30
Enchantment Plus
# cost factor increased from 1.0 to 4.0
# curse cost factor reduced from 3.0 to 0.5
# Floating book Power increased from 1.0 to 4.0
# Treasure Factor increased from 4.0 to 8.0
Extra Bontany
# Easter Egg false
# Flux Mana Field increased ratio from 1000 FE for 99 Mana to 250
# Flux Field speed to mana spreader increased from 200 to 400
HarvestCraft
# Garden SpreadRate lowered from 30 to 1(performance related)
# GardenSpreadmax lowered from 8 to 1 (performance related)
Lost Souls
# HauntedChance increased from 0.8 to 0.9
# Max Health Bonus increased from 5 to 45
# Max Damage Bonus increased from 5 to 30
# Min Health Bonues increases from 2 to 15
# Min damage increased from 2 to 12
# Min Mob spawn increased from 10 to 30
# Mini Distance from 8.0 lowered to 3.0
# Witch chance increased from .1 to .3
# Removed .3=null options for all equiptment on mobs (meaning they always have iron or diamond equip)
# increased max SpawnNearby from 6 to 12
Mekanism
# AdvancedSolarGeneratorEnabled from true to false
# SolarGeneratorEnabled from true to false
# Lowered Max JetPackGas from 24000 to 6000 (bringing it closer to Flügel Tiara)
nodam
# Increase iFrameInterval from 0 to 2 (mostly because of server delay rates)
Oeintegration
# Increased max OreExcavate level from 5 to 7
OreBerries
#Increased Bone Meal Growth chance from 0.0 to 0.3
OreExCavation
# Alt Tools from false to true
# Auto Pickup from false to true
# Max Excavate limit lowered from 128 to 64
Simple CobbleGen
# Max lowered to from 2147483647 to 1024
Spice of Life Carrot Edition
# added stages in default 5 steps up to 100 (max prior 25)
# reduced added hearts from 2 to 1 (increased overall max health but increased different food needed per heart)
Thaumcraft
# Reduced Magical Forest Weight from 5 to 2
Torch Master
# Mega Torch will extinguish after 864.000 ticks (12 RL hours)
# Mega Torch Range lowered from 64 to 32 (nothing will spawn in the radius but mobs will still approach!)
# Feral Light Decay Instantly from false to true
# feral Flare Tick Rate increased from 5 to 40 (meaning every 2 seconds a attempt will be made for performance reason)
Twillight Forest
# GlacierPackedIce from false to true (performance reasons)
WayStones
# create JourneyMap Waypoint from false to true
# Global Waystone Cost from true to false (enabling admins/operators to create global Waystones)
# Reset on Damage from false to true (except Global Waystones)
# Teleport Button Cooldown decreased from 300 to 15 (seconds)
# Teleport Button Return only from true to false
# Warp Stone Cooldown from 300 to 15
# Chance for waystones to generate in villages lowered from 1.0 to 0.5
Weirding Gadget (default radius kept loading 3x3 chunk area per weirding gadget)
#Hourse before Deactivated lowered from 48 to 24
Note : Make sure a chunk doesnt get loaded twice by 2 weirding gadgets
Reliquary
# Charge Limit of Alkahestry Tome increased from 1000 to 5000
Zombie_Players
# requiresDeathByZombieToSpawnZombiePlayer from false to true (talk about discreptive config names)