File Details
Survival Enhancements 1.2.1
- R
- Jan 31, 2019
- 3.08 MB
- 44
- 1.12.2
File Name
Survival Enhancements-1.2.1.zip
Supported Versions
- 1.12.2
=== Bug Fix ===
An oversight in LostSoulds.cfg created an fatal error that should be fixed .
=============Removed Mods=============
- The One Probe
- ToroHealth Damage indicators
- Just Enough IDs
- Wawla
- ElectroBlobs Wizardry
- Growable Storage Cells
- Bed Patch
=============Added Mods============= - Open Computers
- Cosmetic Armor
- Hwyla
- Lost Souls
- Blood Moon
============= Noteable Configs ========
- Added Configs (Derp ...)
- Agricraft :
# low crossover chance
# 50% mutation/spreading chance
# Bone meal forces mutation
# changed Crop Stat divisor from 2 to 3
- Astral Sorcery (amulet_enchantsments)
# Lowered Protection Efficiency & Sharpness Weight from 10 to 5
# Increased Blast Protection Weight from 2 to 5
# Lowered Last Stand from Weight 5 to 1
# Lowered Power from Weight 10 to 2
# Removed Cofhcore Flim_Flam # Removed Cofhcore Holding and Inishgt
# Lowered CofhCore Multishot, Leech & Souldbound from 5 to 1
# Increased Oreexcavation weight from 1 to 5
- Huntin Dimension
# Buff armor from 4 to 15
# Buff Attack from 0.3 to 4
# Buff Health from 0.3 to 300
# Exp Chance from 0.2 to 1.0
# expModifier from 2.5 to 5.0
# lootingChance from 0.25 to 0.5
# Mimic SurfaceWorld from false to true
# quickPotionWearOff from true to false
- Primitive Mobs
# Bewitched Tome from true to false
# Grove Sprite from true to false
# Haunted Tool from true to false
# Traveling Merchant from true to false
- RFT Tools
# Increased Builder as Quarry from 300 to 8000 RF per operation
# ClearingQuarryAllowed Card from true to false
# (Change by GeiloUtils) RFT Builder cant be placed/used in Overworld
- The Betweenland
# Remove Startup Menu Overlay
- Zombie Awareness
# Decreased awarenes radius (across the board) to 32
# TickratePlayerLoop increased from 1 to 10 (making it less frequent)
- BaubleyHeartCanisters
# Decreased Blue Heart Rate from 1.0 to 0.1
# Increased Wither Bones Drop from 0.15 to 0.4
# Decreased Green heart Drop from 1.0 to 0.7
# Decreased Orange heart Drop from 1.0 to 0.7
# Increased Red heart drop from 0.05 to 0.1
# Increased Max heart size from 10 to 20
- Bloodmoon
# noSleep true
# Vanish from false to true
# Chance for bloodmoon from 0.05 to 0.1
# Spawn Range increased from 2 to 8 Blocks
# WorldSpawnDistance increased from 24 to 100
- ChestTransporter
# Removed all Chest Transporter Pickups for Spawner except Diamond
# Removed Jump Debuff
# Removed Slowneed Debuff - Potions
# Reduced Max Potion Effects from infinity to 4 (close to Botania and Astral)
- Epic Siege Mod
# Creeper Jockey Chance lowered from 10 to 3
# "Powered Rarity" lowered from 10 to 2
# Allow Sleep from false to true
# Awareness Radius lowered from 64 to 24
# Hardcore day cycle increased from 8 to 16
# Pathin Cap increased from 16 to 32
# Teleport Resistance increased from 200 to 300
# Villager Targeting from true to false
# XRay Mob lowered from 64 to 4
# Animal Retaliate from true to false
# Boss Kill Modifier lowered from 0.1 to 0.05
# Demolition Chance lowered from 10 to 1
# Digging Mobs deactivated
# Webbing Chance increased from 25 to 45
# Witch Potion slowness & weakness increased from 300 to 1200 mining fatique lowered from 300 to 60
# Skeletron shoot ranged decreased from 64 to 30
# Wither Skeleton Chance increased from 10 to 30
- Enchantment Plus
# cost factor increased from 1.0 to 4.0
# curse cost factor reduced from 3.0 to 0.5
# Floating book Power increased from 1.0 to 4.0
# Treasure Factor increased from 4.0 to 8.0
- Extra Bontany # Easter Egg false
# Flux Mana Field increased ratio from 1000 FE for 99 Mana to 250
# Flux Field speed to mana spreader increased from 200 to 400
- HarvestCraft (solely for performance related issues in special on chunkloaded areas on servers)
# Garden SpreadRate lowered from 30 to 1
# GardenSpreadmax lowered from 8 to 1
- Lost Souls
# HauntedChance increased from 0.8 to 0.9
# Max Health Bonus increased from 5 to 45
# Max Damage Bonus increased from 5 to 30
# Min Health Bonues increases from 2 to 15
# Min damage increased from 2 to 12
# Min Mob spawn increased from 10 to 30
# Mini Distance from 8.0 lowered to 3.0
# Witch chance increased from .1 to .3
# increased max SpawnNearby from 6 to 12
- Mekanism
# AdvancedSolarGeneratorEnabled from true to false
# SolarGeneratorEnabled from true to false
# Lowered Max JetPackGas from 24000 to 6000 (bringing it closer to Flügel Tiara)
- nodami
# Increase iFrameInterval from 0 to 2 (mostly because of server delay rates)
- Oeintegration
# Increased max OreExcavate level from 5 to 7
- OreBerries
#Increased Bone Meal Growth chance from 0.0 to 0.3
- OreExCavation
# Alt Tools from false to true
# Auto Pickup from false to true
# Max Excavate limit lowered from 128 to 64
- Simple CobbleGe
# Max lowered to from 2147483647 to 1024
- Spice of Life Carrot Edition
# added stages in default 5 steps up to 100 (max prior 25)
# reduced added hearts from 2 to 1 (increased overall max health but increased different food needed)
- Thaumcraft
# Reduced Magical Forest Weight from 5 to 2
- Torch Master
# Mega Torch will extinguish after 864.000 ticks (12 RL hours)
# Mega Torch Range lowered from 64 to 32 (nothing will spawn in the radius but mobs will still approach!)
# Feral Light Decay Instantly from false to true
# feral Flare Tick Rate increased from 5 to 40 (meaning every 2 seconds a attempt will be made for performance reason)
- Twillight Forest
# GlacierPackedIce from false to true (performance reasons)
- WayStones
# create JourneyMap Waypoint from false to true
# Global Waystone Cost from true to false (enabling admins/operators to create global Waystones)
# Reset on Damage from false to true (except Global Waystones)
# Teleport Button Cooldown decreased from 300 to 15 (seconds)
# Teleport Button Return only from true to false
# Warp Stone Cooldown from 300 to 15
# Chance for waystones to generate in villages lowered from 1.0 to 0.5
- Weirding Gadget
#Hourse before Deactivated lowered from 48 to 24
- Reliquary
# Charge Limit of Alkahestry Tome increased from 1000 to 5000
- Zombie_Players
# requiresDeathByZombieToSpawnZombiePlayer from false to true (talk about discreptive config names)

