A collection of mods for 1.10.2 based around Adventure/Dimensions, Bosses & a New Tedious Survival Start for those that want effort to spawn the Bosses or a challenge with their games, different forms of Magic (Vanilla or Blood), Tech that's 'cabled' or 'wireless' with nodes and using multiple Power APIs like LE and RF. Mods to assist with automation or collection of resources in different ways from Water Strainer to get junk items early game, or a mod like Essence Powder for allowing ores or mob drops to be doubled if tasks get tedious or assisting with early game. This is/was my first public/YT modpack back in 2016 now updated for 2019.
Note: I haven't updated mods like TSON Craft 3 that have the 4th interation/major update jump and this makes many changes where past machines in 3 become unuseable. I have updated all the rest of the mods in the pack to be 2019 1.10.2 ready though, or have instead replaced mods that aren't available anymore (like Novacula Acuta with Reliquia).
If the pack is unstable let me know since this pack was created in 2016 and needs a bit of work in some ways but it should be mostly stable from what I remember.
Config Tweaks:
Mods like TSON Craft 3 and Furnus have configs tweaked, everything else should be the default:
-TSON Craft 3 (The Transmutation system is off by default it is now on, and long and tedious start and pre-1.9 combat system are off and have not been changed by me, change them if you want for a challenge/prefer it).
-Furnus (RF support is off by default but is now active)
Original Mod List (check changes/removal of mods to know what has changed later down the modpack page if your interested):
-Alchemic Ash (Useful recipes, utility blocks and some progression and purpose that I am still learning)
-Aqua Regia (x3 gold with fluid crafting and many other acidic gases for fun to mess around with if your into that sort of thing)
-Binarycraft (storage, crafting + storage, mending station in stages)
-Biome O' Plenty (every needs new/more biomes when sick of vanilla biomes obviously)
-Bookshelf (core or library for Get Your Tanks Here [GYTH])
-Ceramics (tools/armour with hardened clay, later version add barrels and more useful items/blocks)
-Charset (pipes/item filters, redstone wiring, logic gates, and more, I need the pipes mostly).
-ChickenChunks 1.8.9+ (A chunkloader to load your things on the go. Yes its still going by another author by I think chickenbones gave it the yes).
-Claycraft (craft raw clay, let it transform like grass blocks do then clay blocks you now have).
-CodeChickenCore 1.8.9+ & CodeChickenLib 1.8.9+ (requirements for ChickenChunks & Ender Storage).
-CyclopsCore (Core mod requirements for EvilCraft).
-ElevatorMod (open blocks elevator for 1.10.2)
-Essence Powder Mod (mostly to be used early game, but can be handy for small amounts of either certain ores/drops or other recipes if just short/lazy for mining).
-Evilcraft (magic with blood in more interesting ways to recreate mobs into spawn eggs, infuse items, summon spirits/fight spirits, upgradable tanks, use the weather, change biomes like terraforming, werewolves, and well evil things).
-Ender Storage (patterned frequency ender chests and tanks, yes this is being continued).
-Furnus (cheap upgradable ore doubling and smelting, RF support in configs).
-Giamcomos Fishing Net (a fishing net and fish meal to get either fish or junk/treasure after a few seconds/minutes after placing in water).
-GYTH (tiered tanks with many vanilla resources).
-InfiniteTools (higher than diamond tools that are infinite, allows creative flight, work hard recipes for vanilla standards).
-InventorySorter (an inventory tweaks that I prefer).
-Iron Chest (storage that give more slots, for simple recipes).
-JEI (the recipe mod every knows by now, still waiting on NEI for 1.10.2 instead of 1.9.4).
-LightningCraft (tech, dimensions, tools, mobs, tiers, my favourite mod of the pack even though might seem strange/confusing at first, use LE/RF and maybe TESLA).
-LootBags (vanilla or mod loot that is random with 5 bag tiers, a bag recycler and bag opener).
-Mapwriter (a second best to journey map in my opinion).
-MCMultipart (multiparts)
-NovaculaAcuta (bibliocraft like item display cases with different woods support and an enchantment table like block).
-Oilcraft (3 blocks that use oil and RF, its probably a skip but its something different and finally more oil uses).
-Onlysilver (simple ores silver used for tools/armour/knockback bow in its own mod).
-Portablecrafting (an Ibench like 3 button portable crafter for balancing around grid recipes, shifting recipes around grid and removing from grid).
-Ranged Pumps (a pump possibly similar to the extra utilities pump).
-Refined Relocation 2 (iron chest support, inventory sorting without pipes, text/item/preset filters based on types of resources) [mod filtering/creative tabs are this in the making].
-RFTL (rotten flesh to leather this can conflict [like a recipe priority not crash type of issue] with the useful recipes flesh to leather/beef recipe).
-Simple Generators (RF type furnace generator, culinary generator, ender generator, lava generator).
-SolarFluxReborn (the solar flux mod for 1.10.2 with 6 solar panel tiers, upgrades, 3 cable tiers, supports RF).
-Sparks Hammers (tinker's like hammer with vanilla recipes and some mod supported ingots).
-Tiny Progressions (2 watering can tiers, many cobble generator tiers, 2 tiers of growth blocks).
-TSONCraft/Cavecraft (RF machines, magic machines, transmutation, cave biome, slightly longer and 2x2 crafting survival start, bosses, powered runes, inlays, bosses that give infinite power of there type, like runes that need magic machine power all the time).
-Useful Recipes (easy ore smelt crafting, heads and skulls recipes, flesh to leather or beef, sapling crafting).
-ValkyrieLib (required for Simple Generators)
-Vanilla magic (ore-doubling, auto-crafting, summoning, spells, transmutation, altar tiers and more that has no blocks/items, only vanilla use).
-WaterStrainer (get fish/enchanted books or junk/treasure early game blocks from water sources).
Removed from pack or changes from original so it's accessible to download the modpack in 2019+:
-JAPTA
-Novacula Acuta (replaced with Reliquia due to NA being discontinued)
-BinaryCraft 1.1 updated to 1.3
-Biomes O' Plenty 1.10.2 5.0.0.2093 updated to 5.0.0.2290
-Bookshelf (Darkhax mod core/lib) from 1.10.2 - 1.4.2.334 updated to 1.4.4 Final 1
-Ceramics 1.10.2-1.1.2 updated to 1.1.6b
-Charset 0.3.0-pre15 updated to 0.3.9
-Chicken Chunks 1.8+ 1.10.2-2.1.5.42 updated to 2.2.0.52
-CodeChickenCore 1.8+ 1.10.2-2.3.5.91 updated to 1.10.2-2.4.1-102
-CodeChickenLib 1.8+ 1.10.2-2.4.3.124 updated to 1.10.2-2.5.9.320
-Cyclops Core 1.9.4-.0.8.0 updated to 0.10.10
-Ender Storage 1.8+ 1.10.2-2.1.5.84 updated to 2.2.1.106
-Essence Powder Mod epm-v1.9mcv1.10.2 updated to epm-v1.9-mcv1.10.2-fixed
-Evil Craft 1.10.2-0.10.14 updated to 0.10.29
-Furnus 1.10.2-1.83 updated to 1.10.2-1.92
-GYTH (Get Ya Tanks Here) 1.10.2-2.0.0.12 updated to 2.0.0.27
-Infinite Tools 1.0.4 updated to 1.0.7 (has many changes for Scandium Arrows and Bows, go back to 1.0.4 if you want)
-Inventory Sorter 1.10-.0.10.0+42 updated to 0.11.0.47+
-Iron Chests 1.10.2-7.0.11.797 updated to 7.0.15.804
-Just Another Rotten Flesh To Leather Mod RFTL1.0 to JRFTL1.10.2-1.1
-Just Enough Items/JEI 1.10.2-3.13.2.360 updated to 3.14.8.422
-LightningCraft 2.6.1-1.10.2 updated to 2.7.3
-LootBags 1.10.2-2.2.1 updated to 2.5.0 (then removed due to 2.5.0 and 2.3.9 conflicts)
-MCMultiPart 1.3.0 updated to 1.4.0
-OpenBlocks Elevator 1.2.0 updated to 1.3.0
-Refined Relocation 2 1.10.2-2.1.18 updated to 2.1.27
-Simple Generators 1.10.2-0.10.5b updated to 0.10.6a
-Solar Flux Reborn 1.10.2-1.4r updated to 17r
-Sparks Hammers 1.10.2-1.4.3 updated to 1.6.5
-Tiny Progressions 1.10.2-1.0.9 updated to 1.2.6
-ValkyrieLib 1.10.2-0.10.5d updated to 0.10.6
-Vanilla Magic 1.10.2-0.20.0.4 updated to 0.21.0.2 (configs had to be removed due to conflicts with loading the mod, around this time onwards Vanilla Magic had config recreation needs when updating versions of the mod)
-Water Strainer 1.9.4-1.3.2 updated to 1.4.2
Resource Pack Removed:
-Soartex Fanver
Modpack Includes:
-Configs (with some tweaked for accessibility of features)
-Mods/Cores/Libraries/APIs
-Saves (in a cave when I last played the modpack/save in 2016/7 (keep for year proof really), or with the player left in my base so it's more accessible to players that want to go into that world and see what possibilities the mods have that I have played around with). Create your own world if you want but if you want to use my finished survival world go for it as this was used in my first YT series. :)