StegiCraft

Exploring, Tech , Nature and Magic.

File Details

StegiCraft 3.0.2

  • R
  • Feb 11, 2017
  • 24.20 MB
  • 102
  • 1.10.2+2

File Name

StegiCraft-3.0.2.zip

Supported Versions

  • 1.10.2
  • 1.10.1
  • 1.10

*Updated Brandon's Core to 2.1.4.92:
No given Changelog.
 
*Updated CCTweaks to 1.3.0:
No given Changelog.
 
*Updated Chest Transporter to 2.5.7:
Fixed grabbing chest from minecart doesn't remove the chest.
Fixed player being teleported when placing chest into minecart.

 

*Updated CodeChickenLib to 2.5.2.213:
No given Changelog.
 
*Updated CompatLayer to 0.2.2:
Chaz Kerby added support for IRecipe.getRemainingItems()
 
*Updated Cyclic to 1.10.6:
Password Detector: when this block is triggered from the password in chat, it blocks the message from going to all players and instead sends you a single message.
Corrected some tooltips
Add missing config entry to enable/disable Glowing chorus fruit
Glowing chorus fruit changes:
-no longer gives nausea (still hunger)
-takes glowstone dust to craft instead of blocks
-now gives flying for 10 seconds, up from 7
 
*Updated Draconic Evolution 2.0.8.177:
Re implemented comparator support for the energy core.
Fixed shift clicking in Energy core gui causing a crash.
Fixed particles from pylon sometimes targeting wrong core after switching between cores.
Fixed issue with energy pylons breaking (I think...)
Fixed contributors wings not working on servers unless you login to a singleplayer world first.
Fixed advanced dislocator using health instead of fuel when teleporting entities.
Fixed advanced dislocator not teleporting other players.-
Re implemented the "Flight Lock" option in the Draconic Chestplate.
Energy core build guide now shows invalid blocks.
Removed upgrades from armor peaces they dont belong on e.g. jump boost on helmet.
Tweaked fusion crafting. Each Icosahedron will mow fade into existence as the injector its attached to charges. Making it easy to see of one or more injectors are not getting power.
Re implemented the "If you disconnect while flying you will be flying when you re connect" feature.
Fixed an issue the prevented the generator from sending energy to some blocks.
Loot core now fires an item pickup event so things like backpacks which collect items as you pick them up should work now.
Added support for Dragon Mounts Dragon Eggs.
Fixed dragon mounts integration crashing server.
Fixed loot core.
 
*Updated Ender Storage to 2.2.0.100:
No given Changelog.
 
*Updated Ex Compressum to 2.0.83:
Allowed the chicken stick to hammer compressed blocks as well when whitelisted in ChickenStickRegistry.json
Fixed crash when placing bait
Restore backwards compatibility to Extra Utilities 1.1.3d
 
*Updated FTB Utilities to 3.3.1:
Added Warps GUI.
Fixed crash with Tinkers Construct Guide page.
Fixed Ranks.
Fixed occasional crash on login.
Other small bugfixes.
Fix player broken names.
 
*Updated FTB Lib to 3.3.0:
No given Changelog.

 
*Updated Immersive Engineering to 0.10-56:
fixed duplication of stacks of items dropped onto the bottling machine
fixed EntityDataManager registration (thanks mconwa01)
fixed manual entry of the fluidpump citing the use of "wirecutters" instead of "hammer"
fixed manual typo in the fermenter entry
 
*Updated Just Enough Items to 3.14.5.406:
Fix crash from empty categories that have recipes added by CraftTweaker.
Fix #727 Recipes issues in previous commit.
 
*Updated McJtyLib to 2.3.7:
Fixed waila compatibility on 1.11
Handy debug tools for mods using McJtyLib. Can be used to dump info on held items and blocks that the player looks at. Latest RFTools will use this.
 
*Updated Minecolonies to v0.6 - Delivered:
Fix builder and miner.
Add a construction tape around build sites.
 
*Updated Mystical Agriculture to 1.4.1a:
Fixed JEI descriptions.
Fixed the "set_bonuses" config option affecting the Supremium Armor flight ability.
Fixed load order issues with crops/essences/seeds that prevented some things from working.
Fix EnderIO seeds not checking for the correct mod being loaded.
 
*Updated Progressive Automation to 1.7.0:
Added The Capacitor - A new block that allows you to storage and distribute power
Added support for forge energy
Added support for non vanilla inventories
Added Wither gold
Updated to newest forge version
 
*Updated RFTools to 5.83:
A few safety fixes to protect against 'bad mods'
Added debug keys to dump NBT for items and blocks
The gui of the dialing device will now only fetch the transmitters/receivers once instead of every second. That has two implications: one good and one bad:* Bad: if receivers/transmitters are added/removed/changed you will not see it in a gui that is already open * Good: MUCH reduced lag and chunk loading while the gui of the dialer is open. It only needs to do this one time now
Added a more descriptive 'crash' when some mod tries to insert/extract energy from the powercell in client mode
Use getMetadata() instead of getItemDamage() at relevant places
 
*Updated RFTools Control to 1.6.6:
Fixed a problem when an event wasn't immediatelly able to be processed because there was no available core then optional parameters for that event would not be used when the event was later executed.
Better protection in case there are too many events at the wrong time.
 
*Updated Industrialcraft 2 to 2.6.165:
Remove core dependency on JEI.
Allow dumping of textures beyond 160x160
Minor localisation cleanup
Allow better dumping of things that have states related to NBT
Fix #2097, let's hope Jenkins is happier today
History says this should fix the build once.
Fix #2105, make super-heat act as it always used to.
Fix #2101.
Fix cable placement sound.
Fix #2104.
Fix #2098.
Add silver block, fix #2020.
Use Gradle they said. It's great they said.
 
+Added Blood Magic
 
+Added MoreVanillaArmor
 
+Added Translocators