SteamPunk [LPS]

Detailed & Immersive SteamPunk Theme Modpack w/ 1000+ Quests!

File Details

SteamPunk v18

  • B
  • Nov 8, 2023
  • 82.61 MB
  • 5.9K
  • 1.19.2
  • Forge

File Name

SteamPunk v18.zip

Supported Versions

  • 1.19.2
[Missions & Voice Chat Update]
FORGE IS NOW 43.2.5
 
// Mods
- Added Create: Missions (by Muri)
- Added Simple Voice Chat (by henkelmax)
- Added Tetra Extras (by Vinnaxy)
- Added Withering Boon for Tetra (by FaerMinded)
- Added Configured Defaults [Forge & Fabric] (by Fuzs)
- Added Packet Fixer (by TonimatasDEV)
- Removed Create: Structures (Mod was deleted off CF)
 
// Fixes
- Teams not working? (Hard to test on my own)
- Respirator not working when equipped (Thin Air)
- Conduit power failing to behave like water breathing (Thin Air)
- Issue where some mods disable the depth clear for the left eye (Vivecraft)
- Roomscale walk up blocks (Vivecraft)
- Mirror change text in the menuworld (Vivecraft)
- Log spam/crash when minimizing the window (Vivecraft)
- Spyglass and 1st person mirror screen block triggering too late (Vivecraft)
- Crash when enabling VR while holding a spyglass (Vivecraft)
- Missing translations in Steam VR with non english Steam (Vivecraft)
- Issue with owo lib teleporting the player when it renders the player in a gui (Vivecraft)
- Scrolling not working with some mods (Vivecraft)
- Overlap of commands and modmenu button (Vivecraft)
- Mods using the window size to draw stuff (Vivecraft)
- Resolution control again, this time for real (Vivecraft)
- Controllable moving the use key to the mod section in steamvr (Vivecraft)
- Crash when connecting to as server with a missing mod (Vivecraft)
- Menu panorama removal with some mods (Vivecraft)
- Implemented various performance measures (Create)
- Pipe-based cobblestone generation not working correctly (Create)
- Vertical threshold switches and smart observers outputting redstone signal from incorrect sides (Create)
- Analog Levers not rendering their redstone indicator (Create)
- Schematics failing to load when containing items with sensitive nbt (Create)
- Turntable handler causing a crash during world shutdown (Create)
- Smart observer using wrong bottom texture (Create)
- Stretched textures on stress- and speedometers' block models (Create)
- Crash when disenchanting Tombstone Soulbound book (Create Enchantment Industry)
- Disenchanter causes client crash (Create Enchantment Industry)
- Glow uses being consumed twice per one mark drawn (Chalk)
- Glow disappearing when playing on dedicated server (Chalk)
- Missing Prismatic Petals models on 1.19.2 (The Aether: Redux)
- Log error with Sprouting Lightroot loot table (The Aether: Redux)
- Cockatrice Rib arrow recipe overwriting the vanilla one (The Aether: Redux)
- Resources reloading every game restart (The Aether: Redux)
- Cant hire not enough currency text (Villager Workers)
- Miner does not mine falling blocks correctly (Villager Workers)
- Fisherman can board small ships (Villager Workers)
- Miner can place torches in mid air (Villager Workers)
- Animal farmers would not work or move to work position (Villager Workers)
- Workers duplicates taken food (Villager Workers)
- Cant add food info inaccurate (Villager Workers)
- Fisherman not choosing far fishing spots when sailing (Villager Workers)
- Miner does not mine 16x mine types correctly (Villager Workers)
- Merchant info typo (Villager Workers)
- Animal farmers work range (Villager Workers)
- Crash when opening command screen (Villager Workers)
- Recruits dismounting smallships and get stuck (Villager Recruits)
- Recruits getting stuck when following a path (Villager Recruits)
- Recruits team issues and bugs (Villager Recruits)
- Mounts not working + lag (Enlightend)
- Potential UI crash (Recipe Essentials)
 
// Enemy Expansion
Additions
- More mobs now deal knockback, so as to try and work around the MCreator bug of mobs stopping in their tracks after attacking
Swift Flight
- New icon for Swift Flight Effect
- Revised math for Swift Flight Effect, making it less buggy and the mobs it applies to fairer to fight
Armor - Phantasm Set
- Redesigned the Phantasm Armour set' design, now using a regular model
- Added the Phantasm Leggings and Boots
- New crafting recipes for the set
Advancements
- Hunted - Defeat a Huntsman!
- Vampire Slayer - Slay a Vampire!
- Troll Hunter - Defeat a Troll!
- Regicide - Topple a Silverqueen and kill them without their body!
- Trolled! - Petrify a Troll! (Attack them under broad daylight)
- Ladybug's Gift - Feed a Ladybug a Spider Eye and recieve a Healing Eye in exchange!
- Wasp Business - Hatch a Wasp Drone from a Wasp Thorax!
- Butterfly Collection - Catch a Flutterfly in a Bottle!
- Freedom! - Release a Villager from their Goblified curse (Hurt them whilst they're weakened...)
- Thief! - Steal from the mouth of a Starved!
/ Mobs
Sprinter
- Revised Sprinter's design - Taller hair!
- Reduced Sprinter's movement speed
- Improved Sprinter's staggered animation
- New unique texture during staggered animation
Slugger
- Revised Slugger's texture
- Improved Slugger's charge animation
Meature
- Revised Meature's textures
- Meatures now panic when hurt, running around sporadically before re-focusing on their target
- Meatures now spawn with a health pool between 20 HP and 40 HP and a speed value between 0.2 (Slugger speed) and 0.45 (Equestrian speed)
Equestrian
- Revised Equestrian's texture
- Equestrians now sometimes call for help from nearby adult Zombies with a bell noise, giving their allies Speed for 10 seconds
- New unique texture during panicked animation
Goblins
- Revised Goblin Thieves' sprite
- Goblins now have panicked textures when running away
- Goblins no longer recieve buffs in the rain
- Goblins are now faster when running away
- Goblins can now be transformed back into Villagers when hurt while Weakened
Tarantulas
- Tarantulas can now be ridden by being right-clicked!
Scorpions
- Scorpion stings now inflict Weakness too
- Scorpions now drop Scorpion Tails, which can be used to attack and inflict Poison and Weakness, or be eaten, or be brewed into a poison potion. Sting a Goblin for fun!
Ladybugs
- Healing Goo is now the Healing Eye, and instead of a Stew it can be brewed into a Healing potion
- Ladybugs now make a chewing noise when attacking Spiders so as to communicate that they eat their eyes
- Deprecated the Zadybug mob into a state for the Ladybug that will sometimes occur when a Zombie hurts a Ladybug - When zombified, it will slowly Wither and die, but be stronger in the interim before it's demise
Wasps
- Revised Wasp textures
- Wasps no longer spin around you if the Wasp that was hurt is burning
- Now have a unique flying animation when dashing forward
- 'Wasp Pheromone' is now 'Wasp Thorax', and can be used to heal Tarantulas
- Wasps now have a varied boosted flying speed and duration when aggro'd
Drones
- Revised Drone texture
- 'PheromoneSummons' are now 'Drones' in-code
- Drones now get a fancy pancy spawning animation!
- Drones will fight each other, so be careful about spawning em too close to one another!
Houseflies
- Flies no longer spawn naturally, only from mobs defined in the spawns_flies_on_death tag
- Flies no longer erratically buzz around, and dash forward with Swift Flight when hurt
Flutterflies
- Flutterflies now have vastly more health and will be able to more efficiently fight back if hurt.
- Flutterflies now only bestow Regeneration for 5 seconds if pet, but 30 seconds of Regeneration if killed.
Huntsman
- Refactored huntsmanskeleton to huntsman
- Huntsman's punching attack no longer utilises a collision check, but instead a hitbox check
- The Huntsman's punch can now hit any living entity, besides other Huntsmen
- Inhereted from the Guardsman, the Huntsman now dodges and occasionally fires multi-shot attacks
- Now sometimes switches to melee attacks, a feature unique to the huntsman
Starved
- Now uses Skeletons noises when hurt and dying
- Will now sometimes attack Husks, as they do players
Vampire
- No longer has varied speed when reappearing - Only ever as fast as a Sprinter
- No longer passively heals
- Now sometimes goes into an offensive airbourne mode utilising it's full body to rush you down
- Now goes airbourne when touching water
- Now takes extra damage from Tridents when flying
- Now has a special landing animation when falling out of flight mode
- Will now primarily seek out Villagers and Zombies when ground-based to turn into new Vampires before targeting players=
Troll
- No longer becomes invulnerable and spits slowing projectiles when hurt - Instead just roars and knocks all nearby entities away (Which will aggro other mobs to it) if hurt by a direct attack. Has a chance to become Enraged, in which it becomes blindingly fast
- Enraged Trolls will now heal themselves by eating nearby Zombies
- Now drops a statue when Petrified.
 
AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING