Stars of Stone

A 1.7.10 modpack heavily focused on exploration and magic, particularly Thaumcraft and Chromaticraft. Plenty of dimensions to explore, with new structures to find in each.

File Details

Stars of Stone v8.1.0 - Call of the Void

  • R
  • Apr 12, 2024
  • 477.67 MB
  • 179
  • 1.7.10
  • Forge

File Name

Stars of Stone CF 8.1.0.zip

Supported Versions

  • 1.7.10

Buckle up, this changelog is a long one. Everything since v6.2.0. Updates have been posted on my discord between then and now.

v6.3.0

NEW MODS:

-Aether Legacy Departure (Fork of Aether I)

-RadixCore

-Minecraft Comes Alive

UPDATED MODS:

-Custom Player Models

QUEST CHANGES:

Botania Questline:

-Added Aether flowers to final collection quest 

Blood Magic Questline:

-Removed Creative tag from required guidebook (again)

General:

-Added Aether unlock technical quest

-Added Cloud Walker quest

CUSTOM ITEMS:

-New textures for ore items and blocks. (Now they actually feel like a set)

-New texture for Ambrious Ichor and associated bucket

CONFIG CHANGES:

Biome Height Tweaker:

-Greatly increased average height of mesa plateau biomes and variants.

Aether:

-Falling out of the Aether drops the player in the Twilight Forest

v6.4.0

NEW MODS: 

-Mine & Blade: Battlegear

-Storage Drawers

CUSTOM ITEMS

-Added Aether variants of Lazulite and Verdite. Generate in Holystone.

-New wood type: Bonetree

-New textures for Gloamwood logs and planks

-Ambrious Flame renamed to Transmutation Catalyst, with a new item and fluid texture. Any previously held Ambrious Flame items, buckets, and stored fluids will be lost. Liquid form is called Alchemical Catalyst because I can't give them both the same name.

-Fixed swapped textures for Lambent and Dissonant blocks (glass, mosaic, stone, and bricks)

-Rock Candy Ore can now generate in the Twilight Forest as well, at a slightly increased rate.

ENCHIRIDION

-Fixed book recipes for Chromatic Archives I & II (need to finish these books some day)

-Removed Ancient Runes book (no longer needed)

ET FUTURUM REQUIEM

-Disabled extra walls, slabs, and stairs for vanilla blocks. They cause recipe conflicts, and besides, this pack already has Carpenter Blocks.

BETTER QUESTING

-Fixed the Bezier Crystal quest (using the crystals still crashes, though)

-Changed the icon for the Path of the Conquerer tab, since Ambrious Flame no longer exists

ZELDA SWORD SKILLS

-Updated weapon classifications for sword skills:

--SWORDS: Longsword, Cutlass, Broadsword, Rapier, Cleaver

--WEAPONS: Dagger, Scythe, Battleaxe, Battlesign, Frying Pan, Hammer, BG Waraxe, BG Spear, BG Mace, BG Dagger, Thaumcraft Wands and Staves

--Not valid for using any skills: any stackable TiCon weapons (Javelins, Throwing Daggers, etc), pure tools (pickaxes, hatchets, shovels, etc)

v7.0.0

NEW MODS:

-CoFHCore (Required for Ars Magica 2.5)

UPDATED MODS:

-Ars Magica 2.5 (fork by TCLProject)

-Witches Dreams (0.2 > 0.4)

CUSTOM MAIN MENU:

-Complete main menu overhaul. New look, better functionality, overall just a complete improvement.

BETTER QUESTING:

-Added boss quests for the Twilight Forest.

-Added boss quests for the Aether, including some variants. Missing variants will be added as they are implemented.

-Added fourth tier of mob hunt quests.

-Added mob hunt quests for the Aether.

-Fixed explorer quest icons and descriptions.

-Fixed Ars Magica quest reward spell icons and quest icons.

 -Added final quest to Ars Magica line.

-Removed Nightmare boss quest (moved to mob hunt fourth tier).

-Added the Last Quest.

CUSTOM ITEMS:

-Bonetree blocks no longer emit light.

-New wood type: Runewood.

-New block: Nightmarish Cube. Obtained by pouring Catalyst over a Dreamy Cube.

-Streamlined textures and texture names on configs. Things actually make sense now.

-Added bark blocks for remaining wood types (Aether, Abyssalcraft, Custom Items).

-Added reagent items for new alchemy system.

-Transmutation Catalyst renamed to Azoth. Alchemical Catalyst fluid renamed to Catalyst. Existing items and fluids will be lost (sorry, this is the last time I swear).

-Azoth now requires Aercloud in recipe (one of three variants).

CONFIG CHANGES:

Ars Magica:

-Ars Magica mobs can no longer spawn in the Twilight Forest, Proxima, Outer Lands, or the Witchery Dimensions.

-Forge spell component no longer smelts villagers into emeralds.

Witches Dreams: 

-Slightly changed method of acquiring Regal Eidolith.

SCRIPT CHANGES:

Scriptum Incarnae:

-Removed old custom elemental potion recipes. Replaced with new alchemy system. 

-Added the following blocks to chisel groups to allow easy conversion:

--Netherlicious Bone Block & Tahara Dye Block.

--Lapis Block & Nila Dye Block.

Ruma Kemposhaki:

-New script file.

-Added recipes for the ten new reagent items. Crafted in the Thaumic Crucible.

-Added recipes for 65 different potions, combinations of the reagents. Crafted in the Alchemical Brewing Stand.

-Potions have both positive and negative effects. Certain combinations have extra effects (positive only).

-Not available from the start, requires some investment into Thaumcraft and Blood Magic to see the recipes.

RESOURCES:

-Ars Magica lore changes removed. Might be a future project, who knows.

-Some Ars Magica items have new textures. 

-New textures for Tainted (Scarlet) blocks and mobs.

-New texture for Dreamy Cube (block of Dreamy Ingots).

STRUCTURES:

-Bonewood and Runewood trees now generate as small structures in the Overworld.

-Replaced Transmutation Catalyst with Azoth in custom loot table.

v8.0.0

NEW MODS:

-Antique Atlas.

-Antique Atlas Overlay. Defaults to showing minimap when Atlas is in hotbar.

UPDATED MODS:

-AbyssalCraft updated to 1.9.1.5 (fork by mayonaizze)

---Backports new Shoggoth model

-Custom Player Models updated to 0.6.15a

BETTER QUESTING:

-Added four introductory Mystcraft quests to Explorer tab.

-Added clarification to amber wand quest that caps need research to use.

-New repeatable quest to recycle unwanted Mystcraft pages.

CUSTOM ITEMS:

-Added TC4 aspects to reagents

-Removed Aether variants of Lazulite and Verdite

-Moved Eidolith Ore to the Aether

-New block: Encased Yliaster

CUSTOM MUSIC DISCS:

-Two new music discs.

SCRIPTS:

Scriptum Incarnae:

-Added recipes for two new music discs

Smelting Shenanigans: 

-Removed crafting recipes for RedAurum ingots and blocks.

-Added smelting recipes for Orichalcum tool parts

-New recipe for Tinker's Magic Moss

Chaotic Crafting:

-Made significantly less chaotic, added comments so I know what each line is for, removed some unnecessary lines.

Botanical Sorcery:

-Removed conversion recipes for Infinity Orbs, now that they are obtainable from the quest shop

RESOURCES:

-Fixed main menu theme. "New Title Theme" resource pack no longer needed.

-Integrated some previously optional resource changes.

-Backported Abyssalcraft textures from 1.12

-Better texture for bedrock

-New textures for Witchery circle runes

-RedAurum parts rebranded to Orichalcum

-Renamed "Redstone Flux" to fit the overhaul. Mods affected: Botania

CONFIG CHANGES:

-MCA: Disabled Rose Gold ore generation

-Random Things: Enabled random background textures

MATTER OVERDRIVE:

-Mod has been overhauled to fit in better with the rest of this magical modpack.

-Turned off update checking.

v8.1.0

NEW MODS:

-DeeperCaves

-NotEnoughIDs

-Xaero's World Map

-Xaero's Minimap

-Cacti

UPDATED MODS:

-Thaumic Dyes: 1.3.5-2 > 1.10.6-0

-Et Futurum Requiem: 2.4.4 > 2.5.1

-Matter Overdrive: 0.4.2 > 0.4.4 (Community Edition)

REMOVED MODS:

-Opis/MapWriter (was causing *severe* log spam)

-FTB Utilities (practically unused)

-FTB Library (see above)

STRUCTURES:

New structures:

-Dark Tangle

-Mysterious Tower

-Forgotten Tomb

CUSTOM ITEMS:

-Bedrock veins now generate at y=0, to allow CrC progression

CONFIG:

Buildcraft: 

-Disabled water springs

BETTER QUESTING:

-New quest tab backgrounds

SCRIPTS:

-Alternate recipe for Green Hearts using Evanescite Gems

RESOURCES:

-Replaced remaining mechanical sounds for MO