File Details
Sprout-0.11.0.zip
- R
- Aug 22, 2018
- 2.23 MB
- 135.7K
- 1.10.2
File Name
Sprout-0.11.0.zip
Supported Versions
- 1.10.2
0.11.0 - What year is it?
+ Added
- TexFix 2.4.0
+ Removed
- BedBugs - Succeeded by the BedPatch in SproutPatcher (also available as a standalone mod for those interested)
- RandomRestockableCrates - Was yet to be used, and since this is final 1.10 version, might as well trim a little fat
- Biometweaker - Same as RRC
- Roots
+ Updated
- Forge 12.18.3.2511
- AmbientSounds 2.2.4
- Animania 1.4.8
- Baubles 1.3.13
- Chisel 0.2.0.43
- Chisels & Bits 12.18
- CompatLayer 0.3.1
- CTM 0.3.2.35
- CyclopsCore 0.10.10
- DynamicSurroundings 3.4.9.14
- ExtraBitManipulation 2.6.0
- Extra Utilities 1.8.5
- Foamfix 0.7.4
- Forgelin 1.6.0
- InControl 3.6.3
- Iron Backpacks 2.2.33
- ItemPhysic 1.4.10.2
- JEI 3.14.8.422
- JourneyMap 5.5.2
- Loottweaker 0.0.6.6
- McjtyLib 2.5.3
- Minecolonies 0.9.7587
- Railcraft 10.3.1
- ReAuth 3.5.2.1
- RFTools 7.16
- RFTools Control 1.7.0
- SproutPatcher 4.0
- Village Names 2.0
+ Structures
- Added villageRecruiter - spawns in villages, houses the Recruiter NPC. Name kinda says it all
- Slightly increased spawn weighting of bigalBlacksmith (the Armourer NPC's house)
- Disabled bigalRootsRemnant since Roots is removed
+ NPCS
- Frank: Now respawns after 10 minutes.
- Added the Recruiter, along with alternate versions of 10 or so existing NPCs that you can recruit to place at your base/colony.
+ Configs
- Terraqueous: Disabled Trickster Bloom's ability to turn hostile mobs passive
- DungeonTactics: Removed ExU2 Builders wand from tool bags
- Terraqueous: Disabled Cactus Pears to try and avoid the crashes caused by animania mobs walking into them
- CyclopsCore: Disabled Version Checker, since it was insisting 0.10.9 was newer than 0.10.10 (Yay for not thinking that checker through properly!)
- VillageNames: Disabled signs with name of village at well, since ToroQuest also randomly assigns names to villages, having 2 different names visible for each village could be kinda confusing
- Scaling Health: Lowered chance for hostiles to have potion effects from 0.375 to 0.2, and lowered same chance for passives to 0
- MineMenu: Changed the default key to L so that the stupid levels message from crafting weapons will make sense
- HWYLA: Moved the HUD down a bit to make room for the TC HUD (TC not being added after all, but if you wish to add it yourself, the HUD layout doesn't clash with it)
- LevelUp: Disabled the HUD element saying which class you are
- Extra Utilities: Disabled flight rings
+ Scripts
- Tweaked the normal mode basic capacitor recipe to require restonia crystal. This should've been the case in 0.10, but slipped through the cracks

