File Details
SPELLUM - Hardcore Light Horror -[V1.0]-
- R
- Mar 21, 2026
- 1.17 MB
- 12
- 1.19.2
- Forge
File Name
SPELLUM - Hardcore.zip
Supported Versions
- 1.19.2
CHANGELOG v1.0 - SPELLUM
⭐ MAIN CHANGES
- Difficulty Overhaul: General difficulty has been increased by 500%. Prepare for a true hardcore challenge.
- Survival Balance: Realistic torches no longer go out. Due to the increased danger from mobs, this change provides a necessary balance for lighting.
- Sanity: Sanity now drains 20% slower than in the previous version.
- New Utilities: Added Waystones to allow teleportation and assist with exploration in this hostile environment.
- Entity Cleanup: The "Psychopath" mod has been removed due to excessive spawning issues that disrupted the gameplay experience.
🛠️ FIXES & OPTIMIZATION
- Crash Fix: Resolved the conflict between Crafting Tweaks and Sophisticated Backpacks that caused the game to crash.
- Elite Mobs Balancing: Diamond termites, worms, and flies can no longer spawn as Elite to prevent unfair loot farming, and... why would you even want to see an Elite fly? 🥀
- Visual Enhancements: Added Fog to improve the horror atmosphere.
- Performance: General optimization tweaks for a smoother experience.
⚠️ DETAILED CHANGES (SPOILERS!)
[CAUTION] Do not read this if you want to discover the new dangers by yourself.
- Advanced AI: Mobs can now smell your blood when you are injured and will communicate with each other to hunt you down in groups.
- Hordes: New horde mechanics have been implemented, forcing you to fortify your base.
- Celestial Events: Added various Moon types (Blood, Spider, Horde, Chaos, and more!) with a low spawn chance.
- Super Moons: There is a rare variant of these moons that doubles all effects.

