FSG Space Architect 1.4.1
What's new
Mods changes:
- Updated ActuallyAdditions, Bookshelf, BrandonsCore, CommonCapabilities, Controlling, CookingForBlockheads, CyclopsCore, Draconic, EnderCore, EnderIO, FTBLib, jei, jeidsi, journeymap, KleeSlabs, Mekanism, MetalChests, minecolonies, MrTJPCore, mysticallib, Nutrition, Patchouli, ProjectRed, Quark, randompatches, randomtweaks, TBone, TConstruct, ToolBelt
Notable gameplay changes:
- Fixed overlapping Cathedral Pillar recipes
- Fixed lag induced by RandomTweaks
- Fixed TechGuns still changing FoV
- Fixed inventory lost on death (see Toolbelt update)
- Removed NuclearCraft entities due to uncontrolled spawning
Known issues:
- Too many zombies are spawning in the nether
- Next update will change Gold chest size, start upgrading/breaking those or risk loosing content later on
This mod has no additional files

