A retrain of my 1.12.2 quest pack, updated to 1.18.2 with all the new bells and whistles.
This pack focuses on quest guidance through a mild-progression line, guiding you through the many less popular or lesser known mods of MC 1.18. From technology (ElectroDynamics, Assembly Line Machines), to custom world generation and extensive minerology (Project Rankine), to magic (Roots, Elementalcraft, Mana Artifice etc) and even dark magic (Malum, Occultism, etc.), this pack has it all, building addons (Supplementaries, Macaw's Mods, etc.), food and farming (farmer's delight) and completely custom items (KubeJS) for crafting of creative tier items.
To beat it, you'll have to build large factories, become acquainted with the forces of magic, and the dark magical arts. Not to mention all the hordes of ruthless monsters you'll have to fight on the way.
Think you have what it takes to step out of your comfort zone and achieve "Sovereignty"?