
Large dungeons with lots of rooms to explore, and unique layouts.

Rifts in the end that you can enter.

Salt shrine, a gravelike structure.

Big health pools, and dealing lots of damage.

Creatures with special gimmicks.

Spawn structure that the player will always spawn in. Helps with getting started on the quest menu.

Small spiders that will run away from you, and drop rare ores upon killing them.

Enemies that copy you?

Picture of the End with the Solas Shaders.

Dungeon Spawner in the large dungeons.

Sewer connected to the large dungeons.

