Society- Mystical Ocean-0.10
What's new
0.10 - Big Biomancy update & Neptunium cost reductions
- Fixed Minecolonies visitors having insane sea coin requests (update your severconfigs using defaultconfigs!)
- Refined Plunderer, Shady Wizard, and Florist shipping pools
- Rebalanced fisher random fish bounties into common and exotic categories (lowered the value of common fish, raised value of exotic)
- Added trapper mob eggs to reward pool & made it clear in questbook it sells mob eggs
- Added fish luck maxing quest
- Added cobble/deepslate gen to embers
- Added cheaper sophisticatedstorage stack upgrades to bio forge
- Added crimson essence reward to shady wizard
- Increased tier of shadow gem reward in shady wizard to epic
- Water essence now needs neptunetrout instead of neptunium ingot
- Reduced processing time on decomposing ore
- Reduced neptunium cost of glyph of crush and glyph of split
- Reduced neptunium cost of Grappling Hook upgrade bases
- Reduced neptunium cost of Raven Cloak
- Reduced neptunium cost of snorkel
- Reduced neptunium cost of stable warp scroll
- More progression information categories
- Reduced chance of annoying underwater bubble rifts
- Made eidolon and embers hostile mobs spawn below y=0
- Made balloons slightly more common
- Updated Mods
- Biomancy 2
- Minecolonies
- Structurize
- Towntalk
- Iron's Spells n Spellbooks
- Let's do - Bakery
- Lootr
- Sawmill
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