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SLCP5

A tech/magic pack design for experienced moded player which focuses on better balance and performance

File Details

SLCP5 1.2

  • R
  • Feb 6, 2022
  • 3.60 MB
  • 2.6K
  • 1.16.5

File Name

SLCP5-1.2.zip

Supported Versions

  • 1.16.5

Don't forget to backup your world before update!


SLCP5 v1.2 Changelog [Forge-36.2.26] [Mod changes]

NOTES:

Mods added:

  • Redstone Arsenal
  • Curious Jetpacks
  • Applied Energistics 2 Wireless Terminals Forge
  • Macaw's Bridges - Oh The Biomes You'll Go
  • Macaw's Paintings
  • Polymorph

Mods removed:

  • Morph (game breaking)
  • Stack Refill (void items)
  • Better weather (crash with create)
  • More Mounted Storages (could cause game breaking issue)

Changes:

  • [advancedperipherals] move old settings to new config
  • [resourcefulbees] decrease zombie bee feed amount from 12 to 2
  • [journeymap] update and tweak default minimap1 config
  • [ftbchunks] open claim chunk screen first instead of large map screen
  • [ftblibrary] hide unused fluid container in JEI
  • [mekanism] use mekanism-10.1 default setting on radioactiveWasteBarrelMaxGas and radioactiveWasteBarrelProcessTicks (bigger storage size and faster processing speed)
  • [mekanism] switch back to default setting on atomic disassembler weapon mode since vein mining mode got removed from it in mekanism v10.1 (max damage from 7 to 20, and energy usage from 800 to 2000)

Bug fixes:

  • fix crash with newer java
  • fix usable item (e.g. bucket of milk) sometimes got void in player’s inventory
  • [mekanism] fix some duplicate recipes
  • [resourcefulbees] Fixed honey not being able to be used in Resourceful Bees tank objects
  • [create] fix ponder crash randomly
  • [pamhc2] popcorn now tastes sweet instead salty (fix recipe conflict with Corn on the Cob)

SLCP5 v1.1.1 Changelog [Forge-36.2.22] [Mod changes]

Changes:

  • [mekanism] make all basic and advanced pipes a bit cheaper since pipez is not an ideal replacement for mekanism pipes in some cases

Bug fixes:

  • fix sometimes game crashed on creating a new world (maybe)

SLCP5 v1.1 Changelog [Forge-36.2.22] [Mod changes]

NOTES:

  • This update contains breaking changes so the world that was created in v0.x will not support in this and future version.

Mods added:

  • Tesseract
  • More Mounted Storages

Changes:

  • [oregen] increase generate chance a bit for some rare ores
  • [mekanism] change a cheaper crafting recipe for Quantum Entangloporter
  • [resourcefulbees] generate more nest in overworld
  • [progressivebosses] ender dragon have a chance to drop Elytra for bonus reward (+8% each level from level 3)
  • [progressivebosses] nerf bonus dragon heart chance from 10%/level≥6 to 8%/level≥6
  • [immersiveengineering] nerf thermoelectric output energy from 44FE/t to 24FE/t
  • [morph] disable most traits

Bug fixes:

  • [byg] fix server crash when entering nether
  • [vampiresneedumbrellas] fix iron umbrella rod crafting recipe conflict
  • [oregen] fix charged certus quartz ore didn’t generate
  • [osv] fix texture of charged certus quartz ores
  • [osv] fix item model for deepslate based ores
  • [immerisvepetroleum] unify sulfur recovery recipe

SLCP5 v1.0 Changelog [Forge-36.2.22] [Mod changes]

NOTES:

  • This update contains breaking changes so the world that was created in v0.x will not support in this and future version.
  • The world gen has been nuked entirely
  • This version it target to fix or improve the over all experience and balance so nearly no new content in this update

Mods added:

  • Ore Stone Variants
  • Lootr
  • Iron Jetpacks
  • Upgrade Aquatic
  • ItemPhysicLite
  • Biome Id Fixer
  • Void Totem
  • Better Fps - Render Distance

Mods removed:

  • Biomes O’ Plenty
  • Rftools Dimension
  • SimplyJetpacks2
  • OreTweaker
  • Additional Enchanted Miner

Changes:

  • [apotheosis] disable Enchantment Module
  • [twilightforest] disable most of ore gen features since it’s really hard to customize in TF
  • [client] disable default resource pack
  • [industrialforegoing] enable enchantment applicator
  • [mekanism] remove a antimatter pellet from the crafting recipe of gravitational modulating unit (give it an easier recipe)
  • [angelringe] rebalance crafting recipe
  • [slcp] rework under ground world gen
  • [randompatches] disable fixduplicateentity_uuids

SLCP5 v0.22 Changelog [Forge-36.2.22] [Mod changes]

NOTES:

  • Mekanism10.1! Check this reddit post for the things got update (Most of balance change won’t take effect in the pack)
  • Performance improve especially in late game

Mods added:

  • Not Enough Crashes
  • FastWorkbench
  • FastFurnace
  • Game Menu Remove GFARB

Mods removed:

  • FastWorkbench Minus Replacement
  • FastFurnace Minus Replacement

SLCP5 v0.21 Changelog [Forge-36.2.20] [Mod changes]

NOTES:

  • This version fixes a security issue inside Log4J

Mods added:

  • Morph
  • Configured
  • Tool's Complement (the tools and armor mod in thermal series)

Changes:

  • [ferritecore] disable reducedChunkNBT
  • [mekanism] replace bronze armors and tools with Tool's Complement

Bug fixes:

  • [zycraft] multiblock tank broken after rejoin the world should've been fixed
  • [oredict] fix gold rod unification

SLCP5 v0.20.2 Changelog [Forge-36.2.16]

NOTES:

  • This version contains performance improvement thanks to Forge PR #7879

Mods added:

  • RPMTW Update Mod

SLCP5 v0.20.1 Changelog [Forge-36.2.8] [Mod changes]

NOTES:

  • The Zycraft multiblock tank finally here!
  • Blood Magic got a nice update that adds Demon Dimension with dungeons
  • This version added Sulfuric (Phosphor Reforged) for better light engine performance but it could create issues. If you have lighting issue in this update you can try to disable the mod first.

Mods added:

  • Sulfuric
  • Energy Meter

Mods removed:

  • Energy control (cause some strange crashes)
  • RPMTW Update Mod (remove until #83 get fixed)

Changes:

  • [advancedperipherals] disable villager structures
  • [extrabotany] disable log spam

Bug fixes:

  • fix crash on startup

SLCP5 v0.20 Changelog [Forge-36.2.2] [Mod changes]