File Details
Sky to Void - 1.1.01
- R
- Jul 27, 2024
- 69.04 MB
- 1.4K
- 1.12.2
- Forge
File Name
Sky to Void-1.1.01.zip
Supported Versions
- 1.12.2
### SKY TO VOID - 1.1.01
Hello again!
Version 1.1.01 is meant to be a massive brush up to the modpack and a send off. There are many new additions as well as a lot of changes and patching made throughout the entire modpack. This is meant to be the final update (that definitely should've came out months ago) that was here to really fix up some bugs, but it seems I've gotten carried away... Anyways! If any future patches are needed please post in the Sky to Void Discord for any bugs. Have fun!
**ADDITONS AND OVERHAULS**
+Added mod: Artifacts
+Added mod: Artemislib
+Added mod: Toast Control
+Added mod: Building Gadgets
+Added mod: Legendary Tooltips
+Added mod: Spartan HUD: Baubles
+Added mod: ShieldBreak
+Added mod: Mending Gems
+Added mod: FTB Money
*Updated mod: Attributefix
+Added the FTB quest shop! In here you can unlock special drops and convenience from existing NPC traders using the FTB Quests' money mechanic! Unlock new items to buy via various quests, discovering islands, and completing some of the mod pack's milestones.
+Added many new NPC quests
+Overhauled rewards from Quest Trials
Instead of receiving ability totems for completing Quest Trials, rewards were replaced with artifacts from the Artifacts mod!
*Heavily reduced many of the requirements for completing Quest Trials and removed some as well
+Added "Observation" quests to various islands. These can be revealed after completing "Bob's Certified Hunting License"
+Added a new command you can purchase in External Aid chapter
+Added 1 new quest for Applied Energistics section
+Added 1 new quest for Metallurgy section
+Added 2 new quests for Extra Utilities 2 section
+Added 3 quests for Mending Gems
**IN NEW WORLDS**
+Added new island! Gemcorn Zircon
Gemcorn Zircon features a new NPC, providing the new way to obtain ability totems! Travel to this island to level up yourself using his trades.
+Generated new gems from Biome o' Plenty
+Added biomes for specific regions of the map and The Kingdom of Gods
(some of the island's biomes may be shotty. Worldedit doesn't seem to want to cooperate with making a region fully one biome)
+Added extra vegetation and floral at...
Tiny Cave
Grand Ocean Temple
The Abnormal Cliff
Depot Station Alpha I
Meadow Valley
Deadsert
Acquiesced Islet
Tethered Ecosystem
Unholy Cascades
Ending Cascades
The End is Nigh
= Bargaining region:
*Removed the torches blocking the concrete powder... (finally)
= Village in Completion:
+Added new NPC, selling vanilla tools
*Changed The Chef's name
*Replaced some items Bonnet sells
= Fallen:
*Fixed random pig spawner
= Confinement: Soulless Sanctuary
+New enemy: Dreadnought Drone. Replaces Confinement Drones found at Confinement: Soulless Sanctuary
*Made Confinement Drones on the bridge to the island not respawn
*Mobs can no longer respawn
= The Twitch Streamer
*Reduced the cooldown of Nytemart giving rewards to 300 seconds and now rewards are no longer chained
= Tribulation:
*Fixed an Overseer's body not despawning
*Remade enemy places for below the island
= The Great Challenge:
*Move Bellum (Umbra version) back so he cannot be cheesed
*Remade enemy placements
= Fractured Core:
*Fixed one of the special crates having a copied Applied Energistics press
= The Obelisk:
*Made the pillars symmetrical
= Pseudotopia:
*Savant in Wambo's tram should now have some lines
*removed random floating block above throne
*Fixed a Clairvoyant's body not despawning
= Lowest Point:
*Void Reaver's required drop can now be found within its chest (after killing Void Reaver)
*Added some extra telepads to return to the top
= The Mushroom Tribe:
*Added rabbit foot trade in Hullabaloo's shop
*Remade enemy placements
= Pure:
*Remade enemy placements
= Sky to Void (island):
*Remade some enemy placements
= Tethered Ecosystem:
*Added a large jungle tree on the jungle island with cocoa beans
= Ice Temple:
*Removed water at the bottom of the island
= The Destroyed Village:
*Replaced shop item from Elbow
= Rain Cloud:
*Gave it some purpose
= Tiny Forest:
*Gave it some purpose
**ENEMY CHANGES**
= Bellum the Sky Watcher:
Added an ability
= Cuts The Bedrock Scraper:
Removed arrows defective warning in name
now deflects projectiles
= The Globalist:
Added an ability
= Heavenly Body:
Increased aggro range: 50 -> 64
Added new abilities
= The Mountain Man:
Improved AI
= Void Reaver:
Added an ability
= Atelophobia:
Reduced health: 250 -> 225
Reduced melee strength: 42 -> 35
Added new abilities
= Seraphina:
Reduced melee strength: 70 -> 60
Reduced range power: 24 -> 20
Added new abilities
Fix Angel Wing's unique attributes
= Paradisiacal Contender:
Reduced armor: 20 -> 9
Removed Broken Armor potion effect when standing close
Reduced speed: 3 -> 2
Added 2 new custom drops and replaced its weapons with its signature weapons
Added an ability
= Angel:
Reduced health: 60 -> 30
Reduced armor: 12 -> 5
Reduced range power: 15 -> 14
Fixed some of its drops having a 100% chance to drop
= Stellar Sight:
Reduced blindness duration from attack: 13 -> 6 seconds
Increased health and can now be damaged and killed
Only respawns at night (with a 300 second timer)
Overhauled its attacks
= Mush Man:
Reduced armor: 15 -> 5
Removed nausea effect from melee
Removed combat regeneration
Added a behavior ability
Increased its unique item drop: 2% -> 3%
= Shroomer:
Reduced health: 60 -> 26
Increased its unique item drop: 1% -> 6%
= Bustling Fungus:
Added movement ability
= Hell's Servant:
Reduced health: 160 -> 120
Reduced armor: 21 -> 10
Reduced speed: 6 -> 5
Reduced melee strength: 40 -> 28
Increased respawn time: 480 -> 1200 seconds
Added a unique item drop
Added sounds
= Overseer:
Reduced health: 20 -> 16
Increased respawn time: 480 -> 1200 seconds
Increased drop chances of many of its items
= Ancient Turret:
Increased respawn time: 480 -> 1200 seconds
Increased drop chances of many of its items
= Time Mine:
Made their names hidden
= Brilliant Savior:
Added support ability
= Crystalized Toiler:
Removed unique item drop
**VARIOUS CHANGES**
*Adjusted the default options (for first launching Sky to Void)
*Fixed various grammar/text issues and inconsistencies
*Hoes can now be normally crafted
*Disabled advancements from appearing
*Fixed Quick Action trait from Quicksilver items/armor
-Removed ability to craft stone shield
-Removed many recipes of the basic modded shields
**QUEST CHANGES**
+Added 1 new reward for Primitive Tier II Reward
*Fixed the Thermal Expansion Tier III Reward packages sometimes giving no reward
*Fixed no reward for "Destroying All Communism in the World" Achievement
*Removed needing to require Mark of Pride for Watching Closely chapter and replaced it with a different task
*Building Bridges chapter now unlocks after "The Generator We All Know About" is completed.
*Made the location coordinates for The Heart as big as the island
*Made the location coordinates for The Destroyed Village as big as the island
*Changed quest reward for the crafting station quest
*Fixed various quests from showing before unlocking its path
*Fixed cryo-emergency mission briefing to correlate with the correct item you find in the chest
*Made square quests achievement more specific to what you have to do (chapter 1 2 and 3)
*Communism quest for The Library should now be a consume quest
*Fixed "Slayer" quest from not counting kills and reduced requirement to 10
*"Shadow Iron" quest now requires 10 in inventory to complete the quest
*Communism quest for The Abnormal Cliff now should have a reward
*Repeatable Mark of Pride quest is now tagged optional
*"Devoid Faction" quest should now give a reward
*"Rogue Hunter" quest unlocks after "Bob's Certified Hunting License" is completed
*Completing all layer 5 quests in Watching Closely should give an actual reward
*Reduced "The Hierarchy" quest kill requirement to 100
*Unlocking a Quest Trial now reveals all other quests in the trial
*Added additional rewards for Quest Trials
*Reorganized some Thermal Expansion quest placements
*Reorganized some Applied Energistics quest placements
*Reorganized the furnace quest placements
*Fixed "Extra Utilities Tier II" Reward quest to give the correct tier reward
*Made "Imbuement Alter" quest a square quest (for the square quest achievement)
*Added an unlocking tip for "Shara's Knowledge of the Metals"
*Replaced "Abilities" quests with the new bauble system and its requirements for unlocking island Quest Trials
*Communist quest for Frost Prism should now have a reward
*Reduced reward amount of "Big Bones" quest
*Fixed some missing quest names for Command Branch
*"The Kingdom" quest in Faction Branch should unlock normally
*"God Parts and Revelations" now have an actual reward
*Added "Hunt:" prefix to Hunting Quests from Bob
*Added extra reward for "Gems of the Deep" quest
*Replaced "Pure Hearts" reward item
*Made "Cilitou's 'Great' Quest" unlock after reaching The Destroyed Village instead of meeting Cilitou
-Removed "Thunder Shield" quest
-Removed "Sneak 100" quest

