File Details
Silent Cities 2.4.4 — The Bleeding Stopped
- R
- Apr 5, 2026
- 70.37 MB
- 46
- 1.20.1
- Forge
File Name
Silent Cities l Hardcore Zombie Survival-1.20.1 V2.4.4.zip
Supported Versions
- 1.20.1
── CHANGELOG ──
☠ SILENT CITIES — 2.4.4 — The Bleeding Stopped ☠
"You won't see it. You'll feel it."
⚡ Performance — Significantly Improved
This update is about one thing. The pack runs better. Not marginally. Meaningfully. Server tick spikes that were hitting 846 milliseconds are now capped around 135. The mob desync and block break rollback issues players reported were not hardware problems. They were not the zombie mechanics. They were specific mods misbehaving on the server thread every single tick. Those mods have been dealt with.
🗑 Gore Edition — Removed
Gore Edition has been removed. It was running a capability lookup on the server thread every player tick. In a pack this heavy, that is not acceptable. The visual effects were appreciated. The performance cost was not. If a better-optimised alternative appears, it will be considered.
💡 Light Dust — Removed
Light Dust was crashing silently on the render thread every tick due to a conflict with the particle pipeline. It was not loud about it. The stall logs were. It is gone. The ambient dust effects it provided are missed. The 20-second server freezes it was causing are not.
🔧 LC2H — Switched to Vulkan
LC2H has been updated to 3.4.0 and switched from OpenCL to Vulkan acceleration. Chunk throughput is up nearly 50 percent. The floating vegetation backlog that was accumulating during long sessions is resolved. The pack is heavier than most. Lost Cities is old code doing expensive things. This does not change that. It makes it more manageable.
📦 Mods — Updated
Various mods updated. Nothing broke. Still worth noting.
"This pack was always heavy. Now it carries the weight better."
☠ Silent Cities · v2.4.4 · [05.04.2026] ☠

