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Silent Cities - Hardcore Zombie Survival

A gritty zombie survival experience built for players who want something different from DeceasedCraft and Cursed Walking.

File Details

Silent Cities 2.2.5 — Swept & Buried

  • R
  • Mar 26, 2026
  • 148.46 MB
  • 154
  • 1.20.1
  • Forge

File Name

Silent Cities l Hardcore Zombie Survival-1.20.1 V2.1.2.zip

Supported Versions

  • 1.20.1

── CHANGELOG ──

☠ SILENT CITIES — 2.2.5 — Swept & Buried ☠

"The car still doesn't spawn. But at least the menu looks good now."

🚗 Vehicles — STDrive Removed, Superb Warfare Stays

STDrive has been cut. The Apocalypse Car was crashing the game on render and the model was never going to cooperate. Superb Warfare handles vehicles now. It works. We move on.

🌿 Bonemeal & Composter — Un-Quarantined

The bonemeal crash has been fixed. The composter no longer threatens to end the session. Both are re-enabled. The monument has fallen.

🔫 Daffa's Guns — Disabled

Disabled due to a visual conflict with Distant Horizons. The horizon matters more than the guns. For now.

🧟 Mob Dismemberment — Still Disabled

The invisible mutant zombie remains the reason this stays off. It is not fixed. It has not improved. It simply is.

🎨 Main Menu — Overhauled

It's done. The old menu has been retired with no ceremony. The new one is here. You're welcome.

⚙️ General — Optimization Pass

Various under-the-hood improvements have been made. The pack runs better. How much better depends on your machine and your expectations.


📋 Developer's Note

The pipeline hasn't shrunk. Here is where things stand:

Spawning System Overhaul — Still in development. Dynamic spawns tied to Ecliptic Seasons. Weather and season will shape what finds you. Rain brings more. Winter brings worse. It is coming.

Vehicle Spawning — A custom spawn script for Superb Warfare vehicles is now being actively explored. Tanks, planes, helicopters found in the world rather than crafted. No promises on timeline. Your burden remains yours for now.

Fungal Infection — Spore — Select bosses from Spore are being considered for a future update. Half the roster will stay disabled. It will be integrated properly or not at all.

TACZ Gunpack Revision — The gun selection will be audited eventually. Some will go. Some will come. No specifics until it's done.

Quest System — Way down the road. Still planned. Still not forgotten. Don't ask.


"Less broken than last time. That is enough."

☠ Silent Cities · v2.2.5 · [26.03.2026] ☠