Sherman's RPG Adventure Pack (CurseForge Edition)

A combat-centered RPG, adding tons of new gear, spells, dungeons, bosses, quests, trinkets, and more!

File Details

1.7.0

  • R
  • Apr 29, 2023
  • 22.01 MB
  • 55
  • 1.19.2

File Name

Sherman's Adventure Pack 1.7.0.zip

Supported Versions

  • 1.19.2

Changes:
- Overhauled leveling and difficulty systems. Mob difficulty now increases based on distance from (0, 0), with the excpetion of dungeons, which always have a set difficulty. Now uses PlayerEX for skills. This has several advantages:
    - Integrates better with Wizards (and magic damage in general)
    - Allows for greater character customization, versus just maxing the same skills to 20 every time
    - XP is more valuable with greater reason to use XP storage and redeem quests
    - There are now more choices of what to do with XP rather than just dumping it all into enchantments
    - No longer a level cap, meaning XP has a use ad infinitum instead of no longer being needed after maxing out gear and skills
    - Previously OP items like Feral Claws have diminishing returns since their stats can be gained through skills
- Made all mobs more difficult to start, having better AI and gaining new abilities
- Replaced existing inventory sorting system with Inventory Profiles Next
- You can now see mob health bars at the bottom of your screen when looking at them
- Updated to most recent version of world generation mods
- Player no longer spawns with Biomepedia
- Removed Seasons (Was causing compatibility and world gen issues, and generally didn't fit the feel of the pack)
- Removed Moths as passive mobs (Will not affect existing worlds)
- Added Ray-tracing shaders option (Rethinking Voxels)
- Added Ambient Environment, which adds variation to water and grass textures when viewed from a distance
- Removed ChestTracker due to being excessively buggy
- Randomly spawning Big Zombies are now bigger
- Your first hit on mobs is no longer randomly healed sometimes

- Fixed the bug where mobs would die and heal on the same frame, resulting in them being stuck in the death animation
- Mythic Metals items no longer randomly have quirky names like "Bubble Gum" or "Jello"
- Changed the way tooltips are displayed to account for newly added player stats