A project that adds hours of additional progression and content to fit the playstyle of both casual and hardcore player. Dozens of new mobs to encounter, both friendly and hostile. Hundreds of pieces of new equipment to craft and find. Some as side grades to vanilla sets and others made to surpass netherite. An overhauled cooking system introducing more variety in healing/food options via Farmer's Delight and addons to support its inclusion with other modded consumables. Finally a handful of extra dimensions have been added. All of these additions have been hand-picked to feel less like mods and more like vanilla expansions. Be aware this does also make the world a good bit more dangerous at the start. Notably many of the mythical mobs added by the ice and fire mod such as Cyclops and Dragons can be deadly to starting players. To help mitigate this I've included a slightly different config to decrease their rate of generation near spawn. Additionally the new magic system introduced by Iron's spells and spellbooks should add a new layer of progression and increase player power as times goes on. All of these features combined results in a system with multiple paths of progression and increased game length. Additionally, information mods like JEI and Patchouli ensure that even players unfamiliar with these mods have a clear path forward.