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SCP Madness 1337 (Attempt)

Experimental
My first modpack publish. it has a variety of Sci-Fi mods and I have tested them. They work with each other so far.

It's just a 1.12.2 modpack for me and my friends to play with. it includes the following:


Aquaculture2

Artifacts

Astral Sorcery

AttributeFix

Baubles

BlockUI

Bookshelf

Building Gadgets

Chameleon

Clumps

copygirl's Wearable Backpacks

Dark Utilities

Domum Ornamentum

Enchantment Descriptions

Hwyla

Iron Chests

JourneyMap

Just Enough Items (JEI)

Just Enough Resources (JER)

Mantle

MineColonies

Multi-Piston

SCP: Lockdown

SCP: Lockdown Heavy Containment Zone Expansion

SCP Lockdown Extras

Storage Drawers

Structurize

TekTopia

TekTopia Information

TekTopia Tinker

TekTopia Trader

Tinkers Construct

Tool Belt

Waystones

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I may modify this in the future if I learn how to do this more efficiently. But for now, this is it.

These mods together bring a more Science Fiction-esque feel and gameplay to the world. You will be not only be able to build civilizations with a much more intricate and variable villager hierarchy and townfolk, but defending them from the anomalous entities of the world that threaten their existence. Just like a certain Foundation I heard about. Make your mark on the world, learn everything you can, and survive...heh.

.

..

...

Easier said than done.

SCP Madness 1337 (Attempt) Team

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