Hello, welcome to Science Sins The Awakening, i tried to make the most lore accurate FIS modpack, because the other ones where not accurate to the mods lore, and the lore is pretty interesting, so... have a good time playing!
200 Years ago... there was a great catastrophe, mankind perished all because of one single experiment. and this is the proof that mankind is destroying itself with its own knowledge, be aware, stay safe.
Cool Features:
Custom loot for infected
A LOT of new recipies thanks to kubeJS
Custom NPCs with quests (upcoming)
Quests (more like an guide book)
FAQ:
Q: I keep dying how i can survive?
A: Try looting structures and killing weak enemies for bandages
Q: Why no Lost Cities?
A: Because in the lore almost all cities were consumed by nature, and the weather hid it deep under the ground, making it dissapear
Q: I cant find weapons as loots
A: You need to craft them, its been 200 years, all guns stopped working
Q: Why the menu looks like Mycelium Insanity one?
A: Im the creator of that modpack, i just reused some assets