Scattered Dimensions

Worlds are colliding in this monstrous modpack!

File Details

Scattered Dimensions v0.5r

  • R
  • Feb 13, 2020
  • 445.28 MB
  • 30
  • 1.12.2

File Name

Scattered Dimmensions-0.5r.zip

Supported Versions

  • 1.12.2

v0.5r changelog

 

Mods added:
CplPibald's Tweaks - a.k.a. "PiTweaks"

  

Configs changed (A-Z)

 

Loot Bags

Edited examine and shift+hover examine information for each bag rarity.

Common:

- Max items = 1

Uncommon:

- Lowered mob drop rate from 4% ==> 3.5%

- Max items = 2

Rare:

- Lowered mob drop rate from 2.5% ==> 2%

- Max items = 3

Epic:

- Lowered mob drop rate from 1.5% ==> 1%

- Max items = 4

Legendary:

- Lowered mob drop rate from 1% ==> 0.5%

- Max items = 5

 

PiTweaks (CplPibald's Tweaks)
Furnace
- Set cook speed multiplier to 10x vanilla time
Brewstand
- Set brew speed to 100 ticks = 5 seconds per potion (vanilla is 20 seconds)
Food
- Food bar is now uncapped (should work well with Harvestcraft + other food mods)

 

Random Loot

Damage tiers:

- T1 (white): min dam = 6, max dam = 11

- T2 (gold): min dam = 10, max dam = 16

- T3 (purple): min dam = 15, max dam = 25

 

Drop chances:

- Animals no longer drop loot bags

- Raised boss drop chance from 5% ==> 15%

- Lowered monster drop chance from 5% ==> 2%

- Raised chance from Pking from 5% ==> 10%

 

Scaling Health

- Increased maximum difficulty level modifier from 250% ==> 300%

- Difficulty modifiers now reset on Sunday (beginning of week)

Heart Container

- Animals/passive mobs can no longer drop heart containers

- Raised hostile mob drop chance to 0.02%

- Blight drop rates [Min = 0, Max = 1]

- Boss drop rate [Min = 1, Max = 3]

- Increased difficulty change when applying a cursed heart from 10 ==> 15

- Increased difficulty reduction when applying an enchanted heart from -10 ==> -15

Health (Mob)

- Animals/passive mobs will no longer receive extra health based on difficulty level

Health (Regen)

[20 ticks = 1 second]

- Decreased regen ( per half heart) delay in ticks from 100 ==> 20 (1 second)

- Decreased initial regen delay in ticks before healing from 400 ==> 100 (5 seconds)

Health (Player)

- Increased max health (half hearts) to 100

Health (Pets)

- Decreased time in ticks for pets to regen from 600 ==> 200

 

Twitch Crumbs

- Lowered the minimum group spawn size from 4 ==> 1

- Lowered the spawn rate from 80% ==> 40% (zombie, skeletons, spiders and creepers = 100 by default)

- Added the prefix “Corrupted…” to entities. Should help players differentiate between enemies and real players

 

Quark

- Lowered amount of players needed to sleep from 50% ==> 33%