File Details
Scattered Dimensions v0.5r
- R
- Feb 13, 2020
- 445.28 MB
- 30
- 1.12.2
File Name
Scattered Dimmensions-0.5r.zip
Supported Versions
- 1.12.2
v0.5r changelog
Mods added:
CplPibald's Tweaks - a.k.a. "PiTweaks"
Configs changed (A-Z)
Loot Bags
Edited examine and shift+hover examine information for each bag rarity.
Common:
- Max items = 1
Uncommon:
- Lowered mob drop rate from 4% ==> 3.5%
- Max items = 2
Rare:
- Lowered mob drop rate from 2.5% ==> 2%
- Max items = 3
Epic:
- Lowered mob drop rate from 1.5% ==> 1%
- Max items = 4
Legendary:
- Lowered mob drop rate from 1% ==> 0.5%
- Max items = 5
PiTweaks (CplPibald's Tweaks)
Furnace
- Set cook speed multiplier to 10x vanilla time
Brewstand
- Set brew speed to 100 ticks = 5 seconds per potion (vanilla is 20 seconds)
Food
- Food bar is now uncapped (should work well with Harvestcraft + other food mods)
Random Loot
Damage tiers:
- T1 (white): min dam = 6, max dam = 11
- T2 (gold): min dam = 10, max dam = 16
- T3 (purple): min dam = 15, max dam = 25
Drop chances:
- Animals no longer drop loot bags
- Raised boss drop chance from 5% ==> 15%
- Lowered monster drop chance from 5% ==> 2%
- Raised chance from Pking from 5% ==> 10%
Scaling Health
- Increased maximum difficulty level modifier from 250% ==> 300%
- Difficulty modifiers now reset on Sunday (beginning of week)
Heart Container
- Animals/passive mobs can no longer drop heart containers
- Raised hostile mob drop chance to 0.02%
- Blight drop rates [Min = 0, Max = 1]
- Boss drop rate [Min = 1, Max = 3]
- Increased difficulty change when applying a cursed heart from 10 ==> 15
- Increased difficulty reduction when applying an enchanted heart from -10 ==> -15
Health (Mob)
- Animals/passive mobs will no longer receive extra health based on difficulty level
Health (Regen)
[20 ticks = 1 second]
- Decreased regen ( per half heart) delay in ticks from 100 ==> 20 (1 second)
- Decreased initial regen delay in ticks before healing from 400 ==> 100 (5 seconds)
Health (Player)
- Increased max health (half hearts) to 100
Health (Pets)
- Decreased time in ticks for pets to regen from 600 ==> 200
Twitch Crumbs
- Lowered the minimum group spawn size from 4 ==> 1
- Lowered the spawn rate from 80% ==> 40% (zombie, skeletons, spiders and creepers = 100 by default)
- Added the prefix “Corrupted…” to entities. Should help players differentiate between enemies and real players
Quark
- Lowered amount of players needed to sleep from 50% ==> 33%