Sauspack three is the third generation in a line of 1.12 modpacks.
This modpack features several tech mods in the form of Mekanism, IC2 and thermal expansion.
Magic is provided by Botania and Astral sorcery (partly for the marble).
Quests are in place to guide the player through the progression set out by several recipe changes:
IC2 now requires enderium.
Nuclearcraft requires Iridium.
Mekanism requires Nuclearcraft Elite plates.
The endgame is composed of Deep mob learning and Enviromental tech, which is sufficiently locked behind Iridium and several higher isotopes from nuclearcraft.
The end goal is completing all the challenges and crafting the creative items, including the wooden paxel.

