File Details
Ruthless Frontiers - Grim Harvest 0.3.6.zip
- R
- Mar 28, 2026
- 159.51 MB
- 108
- 1.21.1
- Fabric
File Name
Ruthless Frontiers - Grim Harvest 0.3.6.zip
Supported Versions
- 1.21.1
Ruthless Frontiers - Grim Harvest — Changelog
0.3.6
Mods Added
- Bad Wither No Cookie - Reloaded — Suppresses the Wither's world-broadcast sound effect
- Difficulty Lock — Defaults the game difficulty to Hard. Players can still change it.
- Dimensional Trial Chambers — Adds trial chamber-style structures to the Overworld
- Nether Trials & Chambers — Adds trial chamber-style structures to the Nether
- Not Enough Trials — Adds additional trial chamber variants and content
- Welcome Screen — Adds an in-game welcome/what's new screen for modpack announcements
Mods Removed
- Medieval Buildings [End Edition] — End dimension structure mod removed - Preparation for end removal
- MES - Moog's End Structures — End dimension structure mod removed - Preparation for end removal
- YUNG's Better End Island — End dimension structure mod removed - Preparation for end removal
Mods Updated
- 3 mods received file updates (updated to newer versions)
Gameplay Changes
- Season locked to Winter (was Fall) — reflected in shader settings (
SNOWY_WORLD=true) - Loot tables expanded in
rpg_series/loot_equipment_v2.json:- Added tier 3, 4, and 5 weapons to loot pools of rpg-miniboss lesser mobs
- Added tier 3 armors to loot pools of rpg-miniboss lesser mobs
- Added tier 3 dragon-themed relics to loot pools of rpg-miniboss lesser mobs
- Oathsworn Paladins templar armor set (regular + netherite) added to RPG tier caches
- Two datapacks removed:
oath_3.zipandset_night.zip - Removed squid farm and cacao farm from valid starting farms - often resulted in starting in water, on floating islands, or deep in jungle
Rendering & Performance
- Shaders disabled by default — players must manually enable shaders
- Default shader pack changed from
ComplementaryUnbound r5.6.1tominiature-shader 2.18.9(lighter weight) - Render distance increased from 12 to 16 chunks
- Dynamic lights upgraded from
FASTtoREALTIMEmode - Chunk fade-in animation disabled
- FPS display hidden (was Simple)
Visual & Camera
- Camera offsets adjusted (x: 0.0 → -1.0, y: 1.2 → 0.6)
- FancyMenu UI scale changed from 4.0 to 2.0
- New Welcome Screen layout added