Ruthless Frontiers - A Diabolical RPG

Focused Frontier Curated Modpack!

File Details

Ruthless Frontiers - Grim Harvest 0.3.5.zip

  • R
  • Mar 23, 2026
  • 159.51 MB
  • 80
  • 1.21.1
  • Fabric

File Name

Ruthless Frontiers - Grim Harvest 0.3.5.zip

Supported Versions

  • 1.21.1

Ruthless Frontiers - Grim Harvest: Changelog 0.3.4a → 0.3.5


New Mods

  • Guildmaster — Guild quest system added to the pack
  • The Rift Between Us — New fast-travel system via rifts (use /rift sethome, /rift home, /rift go)
  • Village Spawn Point — Players now spawn near designated village spawn farms (replaces Biome Spawn Point)
  • Dynamic Tooltips — Enhanced item tooltips; collapses enchantment descriptions by default, hold Shift to expand
  • Attribute Icons (RPG Series) — Visual icons for attributes in tooltips
  • Icon Leading Tooltip — Companion to Attribute Icons for leading icon display in tooltips

Removed Mods

  • Biome Spawn Point — Replaced by Village Spawn Point

New Starter Kits

Two new character kits available at world start:

  • Northling — Wildling armor (head/chest/feet) + Iron Berserker Axe. "From the ashes, a mighty warrior rises."
  • Pugilist — Archer armor (chest/legs/feet) + dual Diamond Gauntlets. "You've never met a problem you couldn't solve with your fists."

Balance & Gameplay Changes

Combat

  • Empty offhand now counts as two-handing your mainhand weapon — enables two-handing bonuses when your offhand is empty
  • Player base stats increased: +2 base attack damage, +0.6 melee reach (entity interaction range)
  • Archer armor (all tiers): Now grants +8% glancing blow chance per tier
  • Berserker armor (all tiers):
    • Removed: attack speed bonus (+0.02)
    • Added: movement speed penalty (−0.01)
    • Added: frost resistance (+12.5%)
  • Spell Engine: Removed auto-swap hands on spell cast (client setting removed)
  • Spell Engine: New spell binding level cost/requirement multipliers and offsets are now configurable (server-side)

New Content: Fists

  • Added FISTS_2 datapack and resource pack — unarmed combat support using Gauntlet items.

Teleportation: Rifts

  • The Rift Between Us mod introduces a rift-based travel system:
    • /rift sethome — sets your home rift
    • /rift home — teleport home, leaving an adventure rift behind
    • /rift go — return to your adventure rift (breaks the portal)
    • /rift go <playername> — use another player's home rift (does not break it)

Quest / Guide Updates

  • Survival & Regeneration chapter reworked:
    • Removed old campfire healing and saturation/regeneration quests (Campfires never healed, that was an error)
    • Added "Food and Healing" quest explaining no natural regeneration — use healing magic or bandages
    • Added "Darkness" quest explaining the reduced night vision and the lantern/stealth tradeoff
    • Added Rifts quest explaining the new fast-travel system
  • Armor descriptions corrected: Heavy armor and Medium armor tier descriptions were swapped — now accurate
  • Fixed typo in combat guide: "appliy" → "apply"
  • Constable kit description updated: "Even now, law and order makes a desperate attempt at existence."

Resource Pack & Datapack Changes

  • Removed battlemage, spellblade_5, and pack datapacks/resource packs from Paxi (content is now integrated)
  • Added grimguild resource pack — text assets for the Guildmaster mod
  • Added spawn_farm_tag datapack — tags village structures for Village Spawn Point
  • Updated NPC name packs (names_4, names_5 replace names, names_3)
  • MalfuCombatDatapack given explicit load order prefix (0_) to ensure correct loading sequence

Default Settings Changes

(These affect new installs; existing players keep their current settings)

  • Shaders enabled by default (Iris)
  • World curvature effect disabled (Chunks Fade In)
  • Bob view disabled (less camera sway)
  • Advanced item tooltips enabled by default
  • Dynamic lights set to Fast mode (was Realtime) for better performance
  • Backpacked unlockable slots now enabled
  • Third-person camera default changed to front-facing (was shoulder surfing)
  • Cosmetic accessories hidden by default in Accessories config
  • Backpack management key unbound (was V)
  • New keybinds: Left Shift → show Dynamic Tooltip details, Insert → open Guildmaster quests

Performance Tweaks (C2ME)

  • Max render distance cap raised: 43 → 56
  • No-tick view distance concurrent chunk loads increased: 5 → 9
  • Global executor parallelism increased: 4 → 8