Experiments with radiation have gone wrong. Humanity has been destroyed. Parasites and zombies have taken over. What little is still left in terms of military has either been zombified, or has turned into a self-sufficient group of ruthless survivors suspicious of others. The only friendly creatures alive are villagers and animals, constantly hunted down by the parasites. Now, it is up to you to recreate modern technology, and to leave all this mess behind by reaching for the other planets besides Earth.
!!Quests are still somewhat WIP!!
About 6GB of RAM should be sufficient, more causes severe lag on my (anything but high-end) PC.
What this modpack currently has to offer:
Survival:
- Biomes You'll Go (lots of new, unique biomes to discover)
- Dynamic Stealth (things are only visible if angle and light level allow it)
- Dynamic Surroundings (ambience sounds to make the game feel more realistic)
- ItemPhysic (items drop more realistically and look better, too)
- Localized Weather and Storms (realistic weather phenomena like storms or even tornados)
- Pam's Harvestcraft (new food items and a few new mechanics in terms of gathering food)
- Just Another Fun Food Addon (some more food items)
- Pam's Breadcraft (focused on adding more bread types)
- Realistic Terrain Generator (does exactly as the name hints)
- Serene Seasons (Scapes and Run: Parasites (parasitic entities to fight, adding lore to the modpack)
- SRP Combat/Nests/Survival addons for related weapons, parasite nests, armor, and food
- SRP Tweaks to fix some smaller issues with the SRP addons mentioned above
- Overlast for a lot of new, cool mechanics
- Spice of Life (food items stop regenerating hunger when eaten frequently)
- SoL: Carrot Addition (rewards the player for eating lots of different food items)
- Sound Filters (more realistic sound physics
- Tough as Nails (temperature and thirst mechanics)
- Armor Underwear to tweak armor heat/cooling values
- Extra TAN (items to keep your temperatures in check on the run)
- Slurp (drink water from puddles)
- Tough Expansion (some RF-related temperature items)
- WaterSkin (appleskin addon that displays thirst exhaustion)
- Vanilla Food Pantry (lots of new food items based on vanilla food items)
- Worley Caves (better cave generation)
Add Nutrition for an even more advanced diet: https://github.com/WesCook/Nutrition
Technological Things:
- SecurityCraft (enhancing base security with reinforced blocks or video cameras, etcetera)
- Cyberware (become a cyborg by scavenging cybernetic parts from zombies)
- ReWIRED (adds a few more cyber parts)
- Galacticraft (leave this planet behind and venture into outer space)
- GalaxySpace, Interstellar Exoplanets, More Planets, More Planets Extra, and SpaceCraftX all add new planets to explore, as well as some new rockets, gear, and other items
- HBM's Nuclear Tech Mod (nuclear reactors, lots of neat weapons, some realistic mechanics)
- HBM Fixes (fixes some mob spawn problems as well as loot table issues)
- Potatoo's HBM Structures (new structures to find)
- Immersive Engineering (realistic machinery based on wires)
- Large Fluid Tanks (fluid takes to store all the liquids you want to keep around)
- Simple Generators (easy early-game power generation)
- Simple Storage Network (easing storage management)
- Thermal Foundation (some machinery based on RF)
- Thermal Expansion (doing everyday things like smelting with RF instead of fuels)
- Tinker's Construct (smelting your own tools in large multiblock forges)
- More TConstruct and Tinker's Alloying Addon for new materials to forge with
Quality Of Life:
- AppleCore/AppleSkin (displays hunger exhaustion and saturation)
- Aqua Acrobatics (swim and crawl like in modern Minecraft versions)
- Better Advancements (better advancements display screen)
- Better Animations Collection (better animations for some vanilla creatures)
- Comforts (sleeping bags and hammocks)
- Controlling (easier keybinds screen)
- Enchantment Description (hold shift over an enchantment you don't know to learn what it does)
- Expandable Inventory (eat some mushrooms to gain a larger inventory)
- Fast Leaf Decay (leaves instantly disappear when no longer connected to a tree)
- Gravestones (instead of throwing your stuff everywhere, a gravestone will store it for you)
- HWYLA, Jade (displaying what you're looking at)
- Just Enough Items (displays all items as well as uses and recipes, also compatible with many machines)
- Just Enough Harvestcraft for Harvestcraft integration)
- Just Enough Resources (displays ore generation and some other things)
- Just Rotten Flesh To Leather (allows you to smelt rotten flesh in a furnace to obtain leather)
- Just Enough Calculations (a calculator tool to prepare all the materials you need to an item you'd like to craft)
- Just Enough IDs (required to use more mods in a modpack)
- Mosue Tweaks (eases mouse controls)
- Overloaded Armor Bar (displays and calculates armor values above 20 properly)
- Phosphor (better performance, less lag)
- Reload Audio Driver (press F3+R in case sounds aren't working to reload your audio driver)
- Save My Stronghold (if you want to go to the end, this mod will keep your stronghold safe)
- Swing Through Grass (hit enemies hidden in grass or similar blocks)
- Armor Toughness Bar (displays your armor toughness as a bar)
- Traveler's Backpack (a very useful backpack that also functions as a tool belt and portable water bottle)
- Xaero's Minimap and Worldmap (a map mod that allows you to place waypoints)
- Yet another recipe conflict fixer (allows you to choose which output you want from duplicate recipes)
Weaponry:
- Spartan Shields (upgrading your shields from wood to high-quality materials)
- Spartan Weaponry (old-school melee weapons like longswords or lances)
- TechGuns (mostly guns but also bandit zombies and skeletons, and lots of dangerous structures)
Other Mods:
- 3d Skin Layers (skins look a lot cooler)
- Charm (lots of small things, mostly decoration)
- Decocraft (allows you to nicely decorate your bunker with hundreds of items)
- FTB Quests (allows me to create quests)
- Infinite Trading (villagers never run out of trades)
- In-Game Info XML (some ingame information like what day and time it is)
- LevelUp! Reloaded (choose skills to level up with XP levels)
- Loot Bag Mod (mobs occasionally drop loot bags, and some quests use them as rewards)
- Mutant Beasts and Mutant Mobs (adds dangerous mutants to your world)
- NetherEx (new nether biomes and mobs)
- Quark (lots of tiny new additions, some decorative items and some functional ones)
- Quark Oddities (small Quark additions like Matrix Enchanting)
- So Many enchantments (more enchantments)
- Unique Enchantments (even more enchantments)
- UE Battle, Utils (even even more enchantments)
Please Note:
I am working on this modpack alone, so the progress is kinda slow (my apologies), and yes, my Other Modpack is also still WIP. For suggestions or ideas, please do not comment here, and join my Discord Server and ask there instead.
This is my second-and-a-half modpack, so any kind of feedback is appreciated!

