Rise of Herobrine (Demo)

Rise of Herobrine is a complex RPG with a dedicated map inspired by the best RPGs of the last several decades including Skyrim, Legend of Zelda, and World of Warcraft.

File Details

Rise of Herobrine (Demo)-2.1.zip

  • R
  • Nov 29, 2025
  • 1.69 GB
  • 517
  • 1.20.1
  • Forge

File Name

Rise of Herobrine (Demo)-2.1.zip

Supported Versions

  • 1.20.1

Patch Notes: Rise of Herobrine 2.1
11/28/2025
- Massive updates and fixes to the Temple of Ender

  • Infinite cake loop removed
    - Infinite arrow loop removed
    - Infinite ancient relic loop removed
    - Infinite Armorer loop removed
    - Spawners discretely covered
    - Removed quest barrier for Pillager Camp
    - Disabled zombie piglin spawning from pig transformation
    - Fixed Netherite Door in Alrhakdar Castle
    - Updated Bestiary to include missing mobs
    - Removed random table removed from behind a house (don't ask questions)
    - Wrought helm stats fixed to apply on head instead of hand (also don't ask questions)
    - fixed spawn issue of alrhakdar boss
    - patched several holes in the map
    - Removed immolate on Vaskian Knight due to lack of function
    - Several buildings updated in Vaskia
    - Added missing spell descriptions to Nature and Holy schools.
    - Removed double Wandering Mage quest rewards.
    - Added several camp save points around the world to decrease pointless travel.
    - Several Quest barriers fixed
    - Fixed a deadly bug with the Rival Bridge fight.
    - Coliseum rewards fixed
    Added "Unstuck" button to get players out of holes (deviously)
    - modified some trades
  • Added several new quest waypoints
  • Fixed rotation on many NPCs
  • Added several location quests for god altars
  • Prevented players from accessing trainers before the quest to interact with them was complete.

Lots and lots and lots of other bug fixes

- Mass updates to many NPC dialogs/models/skins/positions
- Added several informative NPCs

  • FTBQuests update allowed us to change quest completion back to full quest completion fixing several issues with tasks not updating if the dependent attempted to complete first.

THIS WILL BE THE FINAL DEMO RELEASE - The only condition that we would return to fix would be bugs that break progression of the main story line. We want to discontinue updates at this point to allow for continued development of the rest of the pack and to stop resetting people's progress.