Release 0.1.3
What's new
Changed Spawn Rates and Difficulty Scaling
Removed the ability for hostile mobs to spawn in block light 8 or higher
Changed other smaller configs for a slightly better QoL experience.
Changed Spawn Rates and Difficulty Scaling
Removed the ability for hostile mobs to spawn in block light 8 or higher
Changed other smaller configs for a slightly better QoL experience.