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Reverie Foundry

Forge your adventure here, with the SilentGear mod at its core—integrating new content, fixes, and optimizations all in one!
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Reverie Foundry-1.3.2-Release.zip

File nameReverie-Foundry-1.3.2-Release.zip
Uploaded
Nov 10, 2026
Downloads
147
Size
124.0 MB
Mod Loaders
NeoForge
File ID
9541146
Type
R
Release
Supported game versions
  • 1.21.1

What's new

📝 Changelog v1.3.2

🐟 Misc

  • This should be a stable release? Kind of regret adding new features, but they're written now so I can't just delete them.
  • Hopefully no more major bugs. Many of the feedback items I received have been fixed; details below. Next I'll start work on 1.4 (a bit slower — aiming to create equipment for various playstyle material sets, and possibly a small minigame mode).

✨ New Content

  • When carrying a terminal on your person, you're treated as possessing the items inside the terminal; if there's a free slot in your inventory, you can transfer items via EMI to any workstation that supports the transfer recipe (this feature is referred to below as RF-RS).

Silent Gear Catalog:

  • Affix → Material List: Left-click a material = look up recipe, right-click a material = look up uses (equivalent to R / U in JEI/EMI); pressing R / U while hovering also works.
  • Material Page: Left-click an item icon = look up recipe, right-click a material row = look up uses; after selecting a material, the detail panel also shows a clickable hint row.
  • Affix Page Filters: Added "Has Materials / Multiple Tiers / Material Category"; the slot filter now works based on "which slots the materials possessing that affix can be used in."
  • Long trait descriptions now wrap automatically instead of showing only one line.

🐛 Bug Fixes

  • Fixed abnormal whip bonuses.
  • Fixed the issue of missing/mismatched-version mods on the server side.
  • Fixed chain mining chaining blocks like stone.
  • Fixed the Heart of Obsidian being unobtainable.
  • Fixed some Cataclysm template weapons being unable to have their affixes adjusted.
  • Fixed RF-RS inventory capacity estimation counting the offhand, causing auto-transfer to falsely judge "it fits" when the main inventory was full.
  • Fixed the RF-RS wireless terminal still allowing EMI auto-transfer at 0 energy, and extraction not consuming energy.
  • Fixed chain mining chaining stone; it now only chains ores, and only matches blocks of the same ore or sharing the same ore tag.
  • Fixed chain mining still occurring while sneaking.
  • Fixed the Skeleton King's attack multiplier being applied repeatedly under world stage / elite / personal difficulty bonuses, causing abnormal doubling of spin and bone-hand slam damage.
  • Fixed the final boss resetting to phase one during Boss Rush when the player leaves (actually not a bug — the aggro range was just too short).
  • Fixed the final boss teleporting / fully healing in the same tick when transitioning from the portal phase to the final phase, and minion and lifesteal cooldowns not resetting.

Silent Gear Catalog:

  • Fixed "ascending / descending" not working when sorting by name; it now works for all sort modes.
  • Fixed the "sort mode" (base value / combined value / multiplier): numeric columns now display according to the selected mode, and the option is unavailable when sorting by name; materials with only a multiplier now also sort correctly under "combined value."
  • Fixed the last row of the affix material list being unable to scroll into view.
  • Fixed the catalog title displaying in Chinese in the English locale.

💡 Other Adjustments

  • The mod has been updated, so it's incompatible with the 1.3.1 series.
  • When chain mining is performed, range-mining tools no longer trigger their range mining — only the chain.
  • Strengthened the modular functionality of the Cataclysm series weapons.
  • When possessing multiple terminals, the terminal of the current dimension takes priority.
  • Silent Gear Bow: the Ranger set now restores ranged damage coefficient per piece, 1/4 per piece.
  • Silent Gear Arrows: wearing the full Ranger set restores vanilla Silent Gear arrow behavior; when not wearing the full set, the portion exceeding vanilla base damage is halved.
  • Scythe: spin damage reduced by 25%.
  • Removed some creatures from the Dark Doppelganger Boss Rush summon list.

Silent Gear Catalog:

  • Catalog data is now built in the background, so the first open no longer stutters; "Loading data..." is displayed while loading.

📦 Technical Adjustments

  • Added a network packet list decode limit to prevent oversized lists from being fully decoded before validation.
  • Attempted optimization to directly return original attributes when there's no Starlight Charging and no Fine Forging level, reducing repeated map copying and object creation.
  • Optimized the RF-RS snapshot packet size.
  • RF-RS server-side request rate limiting.
  • For more details, see GitHub.

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