Restless Horizons

Modern and enjoyable take on RLCraft | Exclusive new items | Custom funded lycanites | Variety of new weapons, armor and baubles | Modernized battle towers | Custom blights | Event moons | Leveling, temperature and thirst | Rewarding quests | Integration

File Details

RH 2.3.3

  • R
  • Jul 8, 2026
  • 76.98 MB
  • 2.3K
  • 1.20.1
  • Forge

File Name

Restless Horizons [Modernized RLCraft]-RH 2.3.3.zip

Supported Versions

  • 1.20.1


@Updates  2.3.3 (Had to reupload anyway because of teapot's dragons bugging)  
SAVE UR SETTINGS AND BACKUP - had to export my settings for the datapack changes


expert curios got nerfed/buffed 

Nerfs

Possessed Emblem — damage reduction decreased 20% → 15%
Thuum Pendant — effect amplifier decreased 50% → 30%
Eye of the Sandstorm (Regal Stance) — damage bonus halved 60% → 30%
Broken blade of dusk - Radius reduced and damage 

Buffs

Benthic Anchor — summon damage more than doubled 15 → 35
Cursed Ribcage — Spectral Savior buff duration increased 200 ticks (10s) → 500 ticks 

Fixed stage 5 dragons tping away (thanks teapot) 
New sounds for hitting enemies **(let me know if i should revert it)**

Breaking spawners can now drop: 
    "minecraft:emerald=1",
    "defiled_lands_preborn:scarlite=1",
    "defiled_lands_preborn:ravaging_essence=1",
    "health_up:crystallized_heart_fragment_shard=1"
    "born_in_chaos_v1:pieceofdarkmetal=2"
    "irons_spellbooks:common_ink=1",

Tackled some more OP spells + iron spells balancing in general - spells can now hurt you, using spells wrong or carelessly will result in your own spells harming you. 

All spells now cast 10% slower and have an added 20% cooldown reduction on them

Teleport > 10 second cooldown  
Thunderstorm > 250 second cooldown 
Root > removed
Blight > 2 levels max from rare, instead of 8 total
Heat surge > 2 levels max from common 

Dead king and tyros buffed

Obliterator buffed with new mechanics, every 10% of his health that you chip away, he will give you armor crunch 2 for a while. 
at 50% health, he will take away your mana regen for a while 
and 10% health (with a warning) he will apply confusion for a bit and mana exhaustion 

damage cap raised from 10 > 20 (your max damage against him) 

Totem of undying got buffed and nerfed if you are now stuck between mobs and your totem pops, it will push mobs away. 
If you suffocate or drown, it will compensate for that now too 

Nerfed with a cooldown and less time on regeneration 


**
DRAGON EYES:
Fire eye > heat immunity 
Ice eye > cold immunity 
Lightning eye > regen 1**

Updated mods

Cleaned up kubejs code (and optimized some parts of it more) this should help with server/tps performance. Like a lot of optimization

server owners, please do not bother to update kubejs, this only a delicacy for new players (unless you really want to)