RH 2.3.1
What's new
2.3.1 @Updates some of these changes are inspired from dregora
Firstly, I removed all dependencies from bosses except the fact that you have to kill the dragon to get cataclysm boss rewards
I gave mowzie bosses more modded biomes to spawn in, which should make them more common and increased their weight
Gave the corrupted champion a massive buff since some players found him underwhelming.
He is now speedy, does a lot more damage and has a lot more health. He also spawns more minions and corpses per phase. Remember you can find his
Buffed some legendary monster bosses, some of the starter ones that were too easy.
Buffed the leviathan a bit too
Made trolls able to spawn inside all alex caves biomes - the abyssal chasm
Baubles got tweaked, totems level went from 12 > 3 but are no longer a charm slot. I am keeping the infinite totem of undying tho.. just made the cooldown much higher
Changed eldritch manuscript's recipe
Added 2 bauble recipes with spectral silt to give it more use (sunglasses and i-frame charm)
Nerfed most mythic mounts to be much weaker, and finding new ones will now flee from the player to make it harder to tame. Also if you're reading this, book of dragons or mythic mounts?
Added better climbing to make navigation easier
Updated many mods
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