File Details
Remain Human big update
- R
- Apr 28, 2023
- 35.09 MB
- 1.1K
- 1.19.2
File Name
Remain Human SH Performance.zip
Supported Versions
- 1.19.2
*IMPORTANT*
- Do not allocate more than 8GB ram when playing this modpack, or it will take up to 10 minutes to generate your world. 8GB takes no longer than 2 minutes.
Basically a performance update:
-Reinstalled all mods and their respective config file
-Removed all unused library mods
-Removed all unused config files
-Performance TPS fix
Some mods changes:
-Rei changed for Jei
-Day zombies rebooted removed (causing crash, read "general changes" below)
-Smooth boot removed (causing conflict)
-Inventory Hud removed
-AI improvements removed (improved mobs already does the same thing)
-Erroring entity removed
-Sanity and insanity removed
-All mods updated
-Some other smaller config changes
- 4 new datapacks to improve structure generation
General changes:
-Zombie day spawn mechanic changed, now with INcontrol (looks fair the way it is, but it's configurable)
- Now there is a chance to spawn 1 or 2 (max 6) zombies between 25-30 blocks from you. It's random just like the previous mod.
- A simple texture to improve visuals
-Villagers and Z-Villagers are both animated (still only missing the normal zombies)
-Zombies now attack vindicators
-Zombies now can destroy all types of fences
Always backup your world before updating

