Relicforge Odissey 1.1.0
What's new
⚔️ RELIC FORGE ODYSSEY — MAJOR UPDATE
Relic Forge Odyssey has grown significantly since its first release.
This update expands almost every part of the pack: exploration, combat, bosses, relics, magic, quests, world generation, visuals and performance.
🧭 QUESTS & PROGRESSION
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Massively expanded the FTB Quests system
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Added dedicated progression for:
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Boss Hunting
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Relics
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Weapons & Enchanting
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Iron's Spells
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Alex's Caves
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Alex's Mobs
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Archaeology
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Create
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Overworld Exploration
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Nether Exploration
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End Exploration
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Ocean Exploration
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Materials
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Backpacks & Storage
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Farmer's Delight
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Travel & Camping
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Added a structured Boss Hunt progression
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Added both main bosses and optional encounters
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Improved quest descriptions, objectives and rewards
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Added guidance for important structures, items and boss encounters
🐉 BOSSES & COMBAT
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Greatly expanded boss progression
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Added encounters from L_Ender's Cataclysm
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Added Aquamirae bosses and minibosses
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Expanded combat-focused progression
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Added Better Combat
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Added Simply Swords
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Expanded weapon variety
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Added more challenging enemies and minibosses
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Improved the transition from early-game exploration to late-game boss hunting
🏺 RELICS & RPG SYSTEMS
Relics are now one of the main progression systems of the pack.
Added and expanded:
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Relics
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More Relics
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Artifacts
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Reliquified Artifacts
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Alex's Caves Relics compatibility
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Alex's Mobs Relics compatibility
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More equipment combinations and RPG build possibilities
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Dedicated Relic quest progression
Players can now build their character around melee combat, ranged combat, magic, exploration or combinations of multiple playstyles.
🔮 MAGIC
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Expanded Iron's Spells 'n Spellbooks
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Added dedicated magic progression
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Added spell-related equipment and exploration goals
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Improved compatibility between magic, relics and combat systems
🌍 WORLD GENERATION
The original world generation has been heavily redesigned.
Added:
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Terralith — Overworld generation
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Incendium — Nether overhaul
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Nullscape — End overhaul
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More structures and exploration locations
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More towers, ruins and dungeons
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Expanded underground exploration
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Expanded Nether and End exploration
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Improved structure variety throughout the world
The world is now much more focused on long-distance exploration and discovery.
🕳️ ALEX'S CAVES
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Expanded Alex's Caves integration
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Added dedicated quests
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Added cave exploration objectives
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Added relic compatibility
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Added progression around cave materials and discoveries
🐾 CREATURES & WORLD LIFE
Expanded the world with more creatures and encounters through:
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Alex's Mobs
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Naturalist
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Critters and Companions
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Creeper Overhaul
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Spider Overhaul
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Improved zombie visuals
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Additional creature compatibility
⚙️ CREATE
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Added extensive Create progression
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Added dedicated Create quests
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Added mechanical processing progression
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Added automation goals
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Added Brass progression
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Added Precision Mechanisms
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Added Mechanical Arms
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Added trains
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Added steam power progression
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Improved Create integration with other systems
🎒 QUALITY OF LIFE
Expanded quality-of-life features including:
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Sophisticated Backpacks
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Xaero's Minimap
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Xaero's World Map
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Waystones
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Corpse
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JEI
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Jade
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Lootr
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Comforts
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Cosmetic Armor
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Mouse Tweaks
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Improved tooltips
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Improved storage and inventory management
🎨 VISUAL OVERHAUL
The visual experience has received a major upgrade.
Added and improved:
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Complementary Reimagined
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Euphoria Patches
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Fresh Animations
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Fresh Moves
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3D Skin Layers
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Entity Model Features
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Entity Texture Features
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Connected textures
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Dynamic lighting
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Improved GUIs
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Improved boss bars
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Improved block and entity animations
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Custom visual resource packs
Recommended Shader Experience
Complementary Reimagined + Euphoria Patches
Medium is recommended for mainstream gaming PCs, while High works well on stronger GPUs.
🚀 PERFORMANCE & OPTIMIZATION
Added and expanded performance improvements including:
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Embeddium
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ModernFix
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FerriteCore
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ImmediatelyFast
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Entity Culling
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BadOptimizations
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Radium Reforged
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Clumps
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FastWorkbench
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FastFurnace
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FastSuite
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Smooth Chunk Save
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Additional rendering and memory optimizations
Performance settings have also been tuned for a better balance between visuals and smooth gameplay.
⚙️ UNIVERSAL RECOMMENDED SETTINGS
RAM: 8 GB
Render Distance: 12 chunks
Simulation Distance: 8 chunks
Entity Distance: 75%
Graphics: Fancy
Mipmap Levels: 4
Biome Blend: 3×3
Shaders: Optional
Recommended Shader: Complementary Reimagined + Euphoria Patches
V-Sync: Recommended when matching your monitor refresh rate
Lower-End Systems
6–8 GB RAM
8–10 Render Distance
6–8 Simulation Distance
Shaders OFF or Low/Medium
Gaming PCs
8 GB RAM
12 Render Distance
8 Simulation Distance
Medium–High shaders
High-End Systems
8–10 GB RAM
16+ Render Distance
8–12 Simulation Distance
High shaders
🔧 GENERAL CHANGES
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Expanded the pack from its original smaller build to nearly 200 mods
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Improved mod compatibility
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Expanded exploration content
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Expanded RPG progression
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Expanded boss progression
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Expanded relic progression
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Added more structures
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Added more visual improvements
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Added more performance optimizations
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Improved default configuration
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Improved the overall balance between exploration, combat, magic and technology
⚔️ RELIC FORGE ODYSSEY HAS EVOLVED
What started as a smaller adventure pack has become a full RPG sandbox built around:
Exploration • Relics • Bosses • Magic • Combat • Create • Quests
Forge your equipment.
Discover powerful relics.
Explore a transformed world.
Master magic.
Build incredible machines.
Defeat the bosses.
Begin your Odyssey.
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