Relicforge Odissey 1.0
What's new
Relicforge Odyssey — Initial Release
Welcome to the first public release of Relicforge Odyssey!
Custom quest book
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Added more than 300 custom quests.
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Added dependencies, rewards and optional progression paths.
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Organized chapters into Preparation, OverWorld, Combat & Magic and Other Dimensions.
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Added descriptive icons for quest objectives.
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Added compact chapter layouts for easier navigation.
Quest chapters
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Welcome
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Materials
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Ocean Exploration
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Land Exploration
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Archaeology
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Alex’s Mobs
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Alex’s Caves
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Backpacks & Storage
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Travel & Camping
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Weapons & Enchanting
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Create
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Farmer’s Delight
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Relics
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Iron’s Spells
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Nether Exploration
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End Exploration
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Bosses
Boss progression
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Added a complete progression through vanilla and modded bosses.
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Added the Wither and Ender Dragon.
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Excluded the Warden from the boss route.
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Added optional miniboss and elite encounters.
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Added preparation tips, locations and rewards.
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Positioned required preparation encounters before their related bosses.
Exploration
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Added quests for Overworld, ocean, Nether and End exploration.
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Added biome and structure objectives.
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Added optional objectives for rare locations.
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Added dedicated progression for all six Alex’s Caves biomes.
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Added non-lethal wildlife observation quests for Alex’s Mobs.
Technology and magic
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Added a complete Create progression covering kinetic power, processing, automation, farms, steam and trains.
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Added Iron’s Spells progression with spellbooks, inks, magical workstations and equipment.
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Added important relic collection quests.
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Added Simply Swords and enchanting progression.
Farming and preparation
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Added Farmer’s Delight farming, cooking and kitchen progression.
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Added Sophisticated Backpacks and upgrade quests.
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Added Waystones, camping and seasonal preparation.
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Added Better Archeology progression.
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Added Ore and More material collection.
Interface and presentation
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Added a custom Relicforge Odyssey FancyMenu title.
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Updated the modpack name and branding.
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Added a new CurseForge project icon and cover.
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Adjusted conflicting controls for improved compatibility.
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Added optimized visual and quality-of-life settings.
Notes
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Quest items are generally detected without being consumed.
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Optional quests do not block chapter completion.
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Some exploration and boss objectives must be completed again if they occurred before
This mod has no additional files

