File Details
REFORM-3.0.zip
- R
- Jul 20, 2021
- 107.73 MB
- 1.8K
- 1.16.5
File Name
REFORM-3.0.zip
Supported Versions
- 1.16.5
INFO: in already generated worlds, the addition of Sodium and removal of Odd Water Mobs will unfortunately cause chunk borders, reverse these changes if you're updating from an older version and don't want this issue.
! added mod: Sodium reforged.
>> Optifine is now incompatible, you won't need it anymore anyways (Sodium boosts performance too), except for shaders, if you do then disable this and add Optifine, should work with the server file too.
- added mod: Hunter Illager.
! removed mod: Odd Water Mobs.
>> because of the weird deep ocean generation when it's near land, and when big caves are bellow it.
- removed mod: Torch Slabs.
- removed mod: Modicum.
>> no potion shift already covered by another mod, as well as music discs automation.
- updated some mods:
>> new ambient music discs, all music discs can be inserted into jukebox with dispenser and pulled with hopper.
>> fixed a server joining issue.
- changed the starter kit.
- restored zombie villagers spawning instead of normal zombies.
- fixed endermen not spawning underground.
- added larger rivers data-pack.
- fixed direct connect button overlapping with other buttons when the game window is small.
- changed blue nether bricks, dropper, dispenser and magnet textures.
- changed item model for comparator, dispenser and lever.
- disabled glass walls.
- increased spawners life span.
- fixed duplicate names for wooden posts and basalt bricks.
>> also changed the basalt bricks (now smooth basalt bricks) recipe to use smooth basalt.
- removed some vertical slab recipes that shouldn't be possible.
- raised stacksize of some music discs and bowl food to 16.
- cleaned configs, textures, scripts and tips.
Don't forget to backup your world before updating.
Suggestions and issue reports are always welcome!

