File Details
REFORM-2.0.zip
- R
- Jun 17, 2021
- 109.30 MB
- 1.3K
- 1.16.5
File Name
REFORM-2.0.zip
Supported Versions
- 1.16.5
- added new mod: Caves & Cliffs Backport (+lib).
>> this update will NOT cause chunk borders.
>> now you can enjoy all 1.17 features along with the best 1.16 vanilla+ mods.
>> added scripts that fix duplicate stuff, and disabled some cave feature.
- removed mod: spiders 2.0.
- disabled lush, overgrown, slime and crystal caves for conflicting with the new cave biomes.
- redone the default keybind and disabled advanced tooltip by default.
- disabled strays and husks spawning above ground in some biomes.
>> at the cost of stray and husk spawners not working above y=60, they will break.
- removed the pillagers stronghold datapack due to land generation issues.
- reduced cave crevices width and increased heigth slithly.
- fixed startup sounds not playing.
- disabled big dungeons spawning in deep ocean dunes.
- made spider webs break faster when a player is stuck in it.
- made zombies spawn mostly above ground instead of underground.
>> feedback needed, do you prefer a peaceful surface? let me know!
- made witches exclusive to raids and structures.
- changed JEI item list sorting priority from by item name to by mod.
- made skeleton texture colors less saturated.
- made skeleton swordmen in nether fortresses convert to wither skeletons archers.
Don't forget to backup your world before updating.
Suggestions and issue reports are always welcome!

