header
premium banner

Description

RotN Header

Rebirth of the Night website link.Rebirth of the Night Discord InviteRebirth of the Night Ko-Fi LinkRebirth of the Night Wiki Site

RotN Bisect Banner

RotN Bisect Link

 

Fear the dark. Defy the odds. Embrace the night. In an ever-changing world,  Bravery is vital & arrogance is lethal.

Overview

 


Inspired by games like Terraria, 7 Days to Die, Vintage Story, Valheim, and more, Rebirth of the Night is an extensively customized modpack with its own progression system, mechanics, lore, and art. 

 

 

What is Rebirth of the Night?

 

icon with blood moon covered in ice

 

Rebirth of the Night is built upon the goal of recreating the fresh, new, and exciting rush you got from playing Minecraft for the first time; whether it's exploring caves, fighting new enemies, or plundering loot, while also completely re-imagining and expanding the game, ensuring that feeling never gets old. A recurring theme in RotN is that your actions have consequences; you are playing in a living, breathing world that will react to your actions... for better or worse. Monsters will mine and build to get to you, combat is dynamic and fluid, danger and dread are amplified, seasons change, night and day cycles are longer, the early game will make you scavenge for survival in new ways, and every world-changing event you cause has repercussions and rewards. Your skills in all aspects of gameplay will be tested, but in a way that supports many different playstyles. Rebirth of the Night was originally inspired and created as a result of Whitelight's video essay series critiquing Minecraft; it has kept true to the general premise of those videos, while slowly blooming its own identity throughout the years.

 

 

 

How Rebirth of the Night Differs From Other Modpacks

 

Fanfare Icon

 

Rebirth of the Night completely overhauls both Minecraft and mods popular and obscure through the use of extensive scripting, custom mods and forks, custom textures and models, and much more. While fundamentally, RotN just a collection of mods, those mods serve as building blocks and tools to deliver a unique and refined experience. The modpack is heavily supported by custom artwork, models, sprites, fan made content, extensive lore, top-down approaches to mechanics and content, and of course, the hard work from developers that makes the mods used possible in the first place. Thanks to many community supporters, we're able to fund, design and deliver awesome content, see through on our visions, and create an all-new experience.

 

 

Our Design Principle

verisimilitude (noun); the appearance of truth, the quality of seeming to be true

The top priority in designing Rebirth of the Night is to ensure verisimilitude (pronounced like this). It might be hard to pronounce, but it's easy to understand! Rebirth of the Night aims to reach a level of believability where it doesn't feel like a modpack, but rather a unified game. This is simultaneously achieved and being achieved through removal of duplicate items from different mods, retexturing and renaming content to differentiate them, creating a lore that envelops all content, and much more. We strive to attain quality control and consistency at the same level as Mojang or any other game studio would; however, we do not consider RotN to be Vanilla+, tech, magic, or any specific label. We use any content from mods as we see fit, and disable anything not needed. A mod you'd find in one modpack could also be in RotN, implemented completely differently. Any mod has the possibility to find its way into Rebirth of the Night, provided that it's high quality enough and configurable. Anything from the most esoteric technology to the most ferocious monsters to intricate structures all can have a place in RotN, if it can be brought under the greater umbrella of verisimilitude. As lead developer Foreck once said:

"RotN is an overhaul of the vanilla experience, it doesn't care for the original game rules nor does any rule define it. Labels such as tech or magic are meaningless to me, I'll add whatever I see fit to RotN; and it will work in tandem with all other systems. If something isn't compatible with something else, it will be because of in-world justifications, not because some Factorio hobo or DnD stoner wizard said that both things belong to different genres.

If someone says RotN is a magic pack, I don't care
If someone says RotN is a tech pack, I don't care
If someone says RotN is a kitchen sink, I couldn't care less
If someone wants to weigh RotN against any other pack, be my guest, I don't give two shits

 

Tech or magic, they are inconsequential to the philosophy of the pack.

 

Features

 

 

moon icon   Night Reborn

The original foundation of RotN: The night time is much harder to skip, lasts longer than vanilla, and offers unique mechanics. From deadly blood moons to dazzling falling star showers, players are thrown into the night to survive and thrive. Each sunset is a trial, a new fear to be conquered.

 

progression icon

  Gamestages

Reaching certain milestones will trigger gamestages, which in turn changes your game. Your world progresses with you, never idly or without you. New monsters will appear, new locations become accessible, new resources are available, new recipes unlock, and new difficulties will be reached.

   

combat icon  Combat Overhaul

Magic & might, fort defenses, armor set bonuses, and revised combat mechanics are at your disposal when fighting dangers of the night. Heavily modified combat creates highly dynamic interactions; how will you fend off cave dwellers, night creatures, and bosses?

 

monster manual icon  Monsters Galore

With a plethora of unique monsters to find and fight, you will always find something dangerous yet rewarding lurking around every corner. Monsters offer a wide variety of combat styles to keep you on your toes and a wide array of unique loot to keep your coffers filled.

 

boss summon icon  Boss Progression

With a extensive boss progression tree, you will face a gauntlet of challenges as you unlock ever increasing strength to fend off the night. Each boss offers a unique combat encounter with unique rewards; unforeseen consequences may result from their defeat...

 

invasion icon  Invasions 

Monsters will invade in hordes, seeking you out during the night and attacking with any means necessary, breaking down walls, coordinating assaults, and mining through stone to eliminate you. Arm up, fortify your walls, and defend yourself! Invasions will be difficult, but your valiant efforts will be rewarded.   

 

seasons icon  Seasons & Weather

As the days march on, the weather and seasons will change, affecting your world. Crops will fail, snow will fall, and new monsters will rise. Survival is more than just defeating monsters - you must survive the world, too.

 

dimension stack icon  Layered Dimensions

Some dimensions reside in the same plane of existence, on top of each other.  You must travel far above and down deep to reach them. Be careful, though; your actions can have unforeseen consequences…

 

realm icon   Living World

Towns being invaded; bosses guarding their domains; dungeons to unlock; biomes affected by seasons. From simple changes in weather to extreme world-shattering occurences, the world is far from static. It lives.

 

community icon  Community Support

Through collaboration, suggestions, supporters and contests, you - the player - help shape Rebirth of the Night. Many of our sprites, models, music, ideas, mods and more come from the community. Your feedback matters! 

 

 

1.12.2 Modding Coalition Discord Partner

 

1.12 coalition discord

 

Minecraft Mod Reviews

 

 

 

What's New

RotN 3.2 Combar Banner

4 images of new content in 3.2

 

Old CurseForge Description (can be found here as well)

v3.1.1 has been released!

(Please check that all your resource packs are enabled)

Click here for the most recent changelog!


 

Support the devs on Ko-Fi!

___________ 

 

Make sure you are connected to the internet on first launch.

Various mods are automatically fetched and installed via ModDirector and need an internet connection to do so.

This includes OptiFine - do not add it yourself!

 

The "Official RotN Tweaks" resource pack is required and enabled by default.

For some users, it does not enable itself. Check to make sure it's enabled in the Resource Pack options.

 

Pre-generating the world may cause worldgen issues with specific structures.

Villages and strongholds, specifically. If you choose to pregen for a Multiplayer server, please test/check these before going live.

 

RotN requires 4-8 GB of RAM.

Do not allocate more than 8GB of RAM or you may experience performance issues.

___________

 

 

Fear the dark. Defy the odds. Embrace the night. In an ever-changing world, bravery is vital... and arrogance is lethal.

 

Inspired by Terraria, 7 Days to Die, and more, Rebirth of the Night is a Minecraft 1.12.2 modpack with its own progression system, lore, mechanics, and art. It's built with the idea of remembering the central themes of what made Minecraft enjoyable and expanding them in every way, increasing the overall risk and reward as you progress.

 
 

“Rebirth of the Night”: Do you remember what playing Minecraft for the first time felt like? The caves were unnerving, the monsters were dangerous, and the nights were unpredictable and unforgiving... Most of all, everything was unknown, and discovering something new felt exciting. There was so much to learn and experience: you never knew what was around that bend in a cave, what was on the other side of that portal, or what would await you down the hall of a stronghold. This modpack aims to bring danger, mystery, and excitement back to exploring and thriving in the world.

 

What Rebirth of the Night is: The design philosophy of our modpack is to create an experience where adventure, conquest, progression, and survival are all intertwined. This pack is built upon the goal of keeping Minecraft close to the original concept of survival, while also completely re-imagining the game. A recurring theme in this pack is that your actions have consequences: you are playing in a living, breathing world that will react to your actions. Mobs will mine and build to get to you, combat is expanded upon, danger and dread are amplified, seasons change, the early game will make you scavenge for survival,and every world-changing event you cause has repercussions... Your skills in all aspects of gameplay will be tested, but in a way that supports many different play styles.

 

How we are different from other packs: Rebirth of the Night completely overhauls Minecraft and many mods both popular and obscure through the use of mods such as CraftTweaker and its add-ons, Set Bonus, Gamestages, InControl, Requious Frakto, Biome Tweaker, and many more. This pack is harder than vanilla, but in a way that scales with your progression rather than making things tedious and discouraging from the moment you start a new world. This means that all aspects of gameplay have increased difficulty, including crafting, mining, exploring, farming, and of course, survival. All of the mods we use interact with one another in a way that is unique to this pack and our internal lore as well as unified vision helps creating a belieavble world.

 

___________ 

  

 

Text Installation Guide:

https://rotn.wiki.gg/wiki/Installation

 

Video Installation Guide:

 

Guides and Tips:

 

 ___________


Features:

Survival & Combat:

- Much more in-depth early-mid game, custom edited for RotN. (Better With Mods, Pyrotech)

- Mobs will now invade your base and have vastly improved AI! (Epic Siege ModZombie AwarenessSpecial AIRough Mobs Revamped)

- Warhammers, battleaxes, maces, spears, and more! (Spartan Weaponry, Spartan Compatibility)

- A combat overhaul with many set bonuses, proper duel wielding, Terraria-like class paths, and much more. Every single piece of craftable armor has a practical use and has one or more set bonus paths associated with it, as well as many weapons. There's something for everyone here! (Various, including Set Bonuses)

Lunar events (including blood moons!) and invasions, provided by our custom-built mods! Zombie hordes! Illagers! And more! Balanced and scales with you. Just a way to keep you on your toes and keep the game interesting! (Nyx, Onslaught)

Sleeping and hunger rework! Sleeping is enabled, but it comes at a price! Skipping a night drastically reduces your hunger, and if your hunger is too low, you'll die in your sleep! Make sure you're in a well-lit and safe area too, or else mobs will attack you while you're asleep! Also, there are many times in the game in which you can not sleep, such as during bloodmoons, invasions and thunderstorms! (Let Me Sleep, Hunger Overhaul) (don't worry we significantly tweaked Hunger Overhaul so hunger is not tedious)

- In-depth scaling difficulty! Using Game Stages, we have custom-made an entire difficulty progression system. Similar to Terraria, making a big advancement will enable spawning of more difficult mobs in the world. This occurs many times throughout the conquest playthrough. Players who don't partake in conquest will not notice difficulty increase over time. One example is that killing the Ender Dragon significantly increases difficulty by spawning much harder mobs in the Overworld and other dimensions. It's essentially Terraria's hard mode, but custom made for this pack.

Caves & Underground:

- Biome-specific caves and fancy new caves with underground seas and great lava pools (Cave Generator, Quark)

- New stone types (Underground Biomes)

- Several useful new ores (Simple Ores, Ore Stone Variants)

- More difficult mobs the lower and further you go (Various)

- Chest and crate loot that contain rare accessories, beware of Mimics though... (Various)

World & Exploration:

- Entirely overhauled world gen! The world is not crowded with structures like most other exploration modpacks, but the variety of structures you will find are in the hundreds! You will always find something new each play-through. (Various)

Dynamically changing seasons that affect crops, animals and weather! Make sure you stockpile food before the winter! (Serene Seasons)

- Exploration-based progression! The further you travel, the better loot you will find!

- Accessories with magic abilities and modifiers! (Bountiful Baubles)

Dimensions: 

- The Nether, entirely reworked from the ground up and includes a new boss! It sticks with Mojang's original intent of it being a barren wasteland and extremely dangerous. No outrageous biomes, massive clutter, or useless ores. All Nether ores have a valid purpose, and all Nether mobs are unique and balanced. Every single piece of the Nether was looked at and examined in extreme detail. (BetterNether, NetherEx, and more)

- The Beneath, enter it by mining below y=0. A truly immense underground dimension. It has unique ores, structures, and creatures! Beware of the darkness, though... (The Beneath)

- The End, with many new ender-like mobs, biomes, ore, structures, and more, The End will surely give you an experience like no other, all while sticking to the feeling of the emptiness and void. (End: Reborn, Stygian End)

- The Aether, a beautiful realm of sky islands filled with mythical creatures, truly unique ores, and three new dungeons for you to conquer. (Aether Legacy)

- The Twilight Forest (use a Ghast Queen Tear to open the portal), changed to be an end-game dimension, the Twilight Forest is filled with danger and mystery at every turn, as well as loads of epic dungeons and late game loot. Beware that this is the home of the dragons, which are the most powerful foe in this modpack. (The Twilight Forest)

Custom Soundtrack:

- Over 200 hand-picked tracks from many talented artists.

- Similar to Terraria and other games, music changes depending on what you are doing. For example, the boss you are fighting, the dimension you are, the biome, the time of day, the structure, the weather, and more!

- It's super immersive!

___________

Read this if you want to use shaders:

Many shaders will not work. These have been proven to work:

- Tea Shaders (highly recommended)

- Sildur's Enhanced Default

- Builder's Quality of Life Shaders


When you enable shaders, do so in the main menu. The game will freeze for awhile. If it's still frozen after 5 minutes, reload the game. The shader should be applied after you have reloaded.

Upcoming Major Updates:

   2.77: The Rebirth of the Night Update (RELEASED)

   3.0: The Bane of Humanity Update (RELEASED, MOSTLY)

   3.X: The Age of Civilization Update 

   4.0: The Rebirth of the World Update

   4.X: The Rebirth of the Forest Update

   5.0: The Rebirth of the Shadows Update

   6.0: The Magic of Seasons Update (final major release)

   Post 6.0: RotN: Prepare to Die Edition

More info on our Trello

___________


Discord comments:

 

Rebirth of the Night memes because why not?

 

 

More in our Discord in the channel #rotn-memes.  

 

Community Created Content & Fan Art:

 

Credits:

Pack Development

CalaMariGold for her incredible work as visionary and leader of the RotN team for many years. We wish you all the best in your future endeavours. 

FluxUnderscore (FluxUnderscore#1312 on Discord) for his great work as a former developer of the pack.
Moondiver for her great work as a former developer of the pack.
Spencer92 for the big task of adding modded compatibility with stones and ores for FutureMC crafting stations.
Eksekk for continuously providing fixes and quality controls for different scripts and config files.
+ all current developers and assistant developers

Textures

SquidKing (SquidKing#4893 on Discord) for his amazing work on the textures for Hedge spider, Naga, Hydra, Trollager, Frozen Trollager, Golden armor, Beneath Portal blocks, Heart shard ore block, Gem ores and Essence Blocks.
jack-hk for their "lit" Fire creeper, skeleton, and zombie textures.
Niner for their amazing work on the textures for Long Fall Boots, Season Clock, Spectral Bolt, Aether armors, some paintings, and Aether passive mobs.
Shiva for their huge range of diverse NPC skins!
The GolemCrafter for various mob textures.
Delly for their amazing textures for amethyst tools, Sange, endstone, all meteor gear, Talisman of Evasion, Belt of Strength, and the base textures for gem armor icons.
Lurky (lurky#5737 on Discord) for his amazing work on peridot (old textures), ruby, sapphire, endorium, viridium, mythril, tin, brass, silver, bronze, and a few other ingots and blocks
Trail Mix for the Caustic Wound icon.
Aspirin60 for the Pale Lurker texture, ZombieRat and Bret06 for some mob and Pigman skins, Luter66 for the Ravener skin, Dryym for Blaze inspiration.
+ all current Texture artists
SoulRacer65 (SoulRacer65#3745 on Discord) for his wonderful retextures for Spartan weaponry and the Harvester Scythe.
Carro3DSculpts for the Ender Dragon Reforged texture pack and its excellent ender dragon remodel

Code and Scripts
Teksturepako for base texture and script for clay deposits.

Soundtrack

Vindsvept, Adrian Von Ziegler, Mufaya, DuNock, COAG music, Pixelsphere, The Cynic Project, Juhani Junkala, RandomMind, haeldb, Michael Klier, Sam Haynes, Midnight Society Paradox, myuu, kole audio solutions, Sidereal Sacraments, Zach Heyde, Kevin MacLeod, DavidFeliyan
All music in this pack is royalty-free.

Mascots

Melanie - distribution and logistics
Senator - for presiding over Quebec

 

License

We, the RotN Development Team, give full permission for anyone to release a modified/spin-off version of this pack on CurseForge only. The modified version must state that it is a modified version of Rebirth of the Night and must link back to the main CurseForge page for Rebirth of the Night in a clear and concise way.

You may modify the pack for your own personal use, but support will not be given for modified versions of the pack. This includes adding and removing mods.

You may not charge people to get access to any modified versions that are made. Donation services (Patreon, Kofi, etc) is acceptable, so long as donations are used only as tips.

You may not charge people for individual assets of this pack and/or claim them as your own.

You may not redistribute non-modified versions of pack anywhere. Modified versions can only be released on CurseForge.

You may not use assets from this pack and claim them as your own (this includes scripts, textures, etc). You may use scripts from this pack as an education tool to learn Zenscript, CraftTweaker, etc, but do not copy entire scripts, config files, etc.

 

All modified/spin-off versions of this pack must abide by the same license that was just stated. Please change your license on your pack's CurseForge page to "Custom License" and copy and paste this license.

Please contact the Rebirth of the Night team if you have any questions or concerns.

 

 

Old Screenshots

 

License

The Rebirth of the Night Team holds ownership over this GitHub repository and contents. Individual artwork, scripts, and other custom content are owned by the content's creator.

The Rebirth of the Night Team gives full permission for anyone to release a modified/spin-off version of the Rebirth of the Night Modpack (hereafter the Modpack) on CurseForge or Modrinth only. The modified version must state that it is a modified version of Rebirth of the Night and must link back to the main CurseForge page (this page) for Rebirth of the Night in a clear and concise way.

You may modify the Modpack for your own personal use, but support is not required to be given by our team for modified versions of the Modpack. This includes adding and removing mods.

You may not charge people to get access to any modified versions of the Modpack that are made. Donations are acceptable, so long as they are purely optional donations.

You may not charge people for individual assets from this pack and/or claim them as your own.

You may not redistribute non-modified versions of the pack anywhere. Modified versions can only be released on CurseForge or Modrinth.

You may not use custom-created assets from this pack and claim them as your own (this includes scripts, textures, etc). You may use scripts from this pack as an education tool to learn Zenscript, CraftTweaker, etc, but please do not copy entire scripts, artwork, etc.

 

All modified/spin-off versions of this Modpack must abide by this same license. Please change your license on your pack's CurseForge/Modrinth page to "Custom License" and copy and paste this license.

Please contact the Rebirth of the Night Team if you have any questions or concerns.

 

Credits

Pack Development
CalaMariGold 
for her former role as visionary and leader of the RotN team. Rebirth of the Night wouldn't be where it is today without your work

Sandwich Horror for his vast contributions; compiling the soundtrack, pivotal early development and as the second lead developer. So long and thanks for all the fish
Kilo for his integral early development work, taking up the mantle as the second Community Manager, and being our personal banker. He may not be a developer anymore, but we love him just as much

Kompy for her innumerable textures, creation of the dunamis system, base of the current Curseforge page, in-game main menu, along with many other design and graphical assets.

Flux_ for his great work as a former developer of the pack.
Emii/Moondiver for her great work as a former developer of the pack.
Spencer92 for the big task of adding modded compatibility with stones and ores for FutureMC crafting stations
Eksekk for continuously providing fixes and quality controls for different scripts and config files
Lorenyx for creating the base of the achievements layout
+ all current developers and assistant developers

Designs & Graphics
Charlie for the Rebirth of the Night blood moon logo and font (based on Breathe Fire font)

Landie for creating the loading screen using Charlie's logo

Community

TylerCoyote for being the first and longest serving Community Manager. I still haven't forgotten about Coyote Salsa!

GrandpaCow for being the first Discord Helper
Cyanositta Cristatta for being the best and most loyal helper <3
CraftingMantis, BlockKayde, and Vidargavia for being the OG Rebirth of the Night Youtubers

DenisMasterHerobrine for localizing the modpack into Russian. Россия прислала лучшее!
KaleThyself and Aleafyshadow for being the most consistent bug testers, stress testers, pack breakers and for providing us developers with a testing server. A volunteer is worth twenty pressed men
Heaveness for creating the longest standing spin-off of RotN, RotN: BPG Edition

The original SMPRebirth crew: PrinceOfSha, LoneDefense, MayAngel442, Whallop, Roses, Mandy, Scarberry, Zinneko, FosteredLolBeardPrincess, CraftingMantis and BlockKayde

 

Textures

SquidKing for his amazing work on the textures for the Hedge Spider, Naga, Hydra, Trollager, Frozen Trollager, gold armor, Arcane Barrier, heart shard ore, gem ores and End Essence Blocks, among others
jack-hk for their "lit" Fire creeper, skeleton, and zombie textures
Niner for her amazing work on the textures for Long Fall Boots, Season Clock, Spectral Bolt, Aether armors, some paintings, and Aether passive mobs
Shiva for their huge range of diverse NPC skins
The GolemCrafter for various mob textures
Delly for their amazing textures for Exorite tools, Sange, End stone, all meteor gear, Talisman of Evasion, Belt of Strength, fallen star, and the base textures for gem armor icons, among others
Lurky for his amazing work on old peridot old textures, ruby, sapphire, endorium, viridium, mythril, tin, brass, silver, bronze, and a few other ingots and blocks
Japes for their Valkyrien Plate, Electurm Core and Adhesive Shadow textures, among others
Trail Mix for the Caustic Wound icon
Aspirin60 for the Pale Lurker texture. ZombieRat and Bret06 for some mob and Pigman skins, Luter66 for the Ravener skin, Dryym for Blaze inspiration.
+ all current Texture artists
SoulRacer65 for his wonderful retextures for Spartan weaponry and the Harvester Scythe
Carro3DSculpts for the Ender Dragon Reforged texture pack and its excellent ender dragon remodel

Modding & Scripting
Teksturepako for base texture and script for clay deposits
Sir Squidly for providing Recurrent Complex files for generating flesh tendrils in the Nether
MalekiRe 
ElenaiDev
Burgy


Soundtrack

-Vindsvept

-Adrian Von Ziegler

-Mufaya

-DuNock

-CO.AG Music

-Pixelsphere/The Cynic Project

-Juhani Junkala

-RandomMind

-haeldb

-Michael Klier

-Sam Haynes

-Midnight Society Paradox

-myuu

-kole audio solutions

-Sidereal Sacraments by Staurophagia

-Zach Heyde

-Kevin MacLeod

-DavidFesliyan

-Royalty Free Zone
All music in this pack is royalty-free.

Other
jape27 for coming up with the motto: Bravery is vital. Arrogance is lethal.

Whitelight for creating the series that originally inspired Rebirth of the Night's creation

Believe you were left out of the credits? Contact us on Discord! discord.gg/rotn