RCE-Release 4.0.zip
What's new
[Armor Progression Overhaul]
[Content Changes]
- Added Prefab
- Added Drippy Loading Screen
- Added Fancy Menu
- Updated most outdated mods
- Updated Forge
- Removed Structure Overlapless
[Config Changes]
~DLS/Fancy Menu~
- Changed the loading screen to a similar style to RCB
- Changed the menu screen to a slideshow of all the realms
- Changed the title to Realms Collide: Eternal
~Item Obliterator~
- Removed all swiftblades
- Removed all gateway prefabs
~Prefab~
- You don't start with a prefab
- Disabled Monster Spawners in the Monster Masher
~Raids Enhanced~
- Increased the damage of the Zapper Staff Ball Lightning to 30
- Increased the damage of the Zapper Staff AoE to 50
- Increased the damage of the Hand Cannon to 40
~Subtle Effects~
- Set chest opening effect to require soul sand
- Enabled purple spawner particles
- Reduced the amount of geysers (flame, smoke, bubble)
[Recipe Changes]
- Added ways to make most of the AoA armor
- Changed several armor set recipes, including already changed ones
- Removed all recipes for Prefab structures
[Quest Changes]
- Added quests to refund each tier base set (elite realmite, divine, etc)
- Added new transaction quests for Prefab structures
- Added a new known bug
- Changed the Bounty questline group to "Special"
- Changed the Armorer questline to "Armor Progression"
- Changed some quests to have better descriptions
- Changed the Chesed's blade reward again to the Thunderbrand
- Changed the boss quest descriptions to mention an armor tier
- Changed most of the Master quests to advancements to auto-complete the quests
- Significantly reduced the XP reward amounts
- Moved Armor Progression to Special
- Moved The Legendary Blades to Special
- Removed the Useful Things questline
- Removed the subtitle from the Special Caves questline
- Removed the hidden quest hints
- Removed the Vethea armor set quests
- Removed the all table reward from the Grandmaster quest
[Fixes]
- Fixed the subtitle for Explorer mentioning an incorrect amount of structures
- Fixed some grammar mistakes
[Dev Notes]
Another massive update, this time focusing on armor. I might add the uncraftable sets in a newer update, but as of now, all sets (without abilities that dont work) are obtainable via a tier-based system. Other changes include a new, better title screen and loading bar (albeit the title screen occasionally has a white fade, idk how to get rid of it... it's annoying), some QoL and balancing changes, and a slight quest system rework. Known bug is regarding difficulty enhancement. idk why it's weird in the public instance, it works just fine in a private one with the exact same mods and configs....
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