V3.7.6
What's new
Beyond Laws V3.7.6
Forge Version: 47.4.20
Change Notes
- Changed and updated several mods for improved stability, compatibility, and progression.
EMI & Recipe Viewer Changes
- Removed Just Enough Items (JEI) to address crashes and issues with world creation.
- Replaced JEI with EMI.
- Added additional EMI integrations for loot and enchantment information.
Create Changes and Overall Fixes
- Conveyor Belts are now much easier to craft.
- This should make large conveyor systems less resource-intensive and easier to build without requiring as much space for production.
- Create: Enchantment Industry has been upgraded.
- Added additional Create content and compatibility.
- Fixed Civillis Map not work
Epic Sanji Fork
- Added a custom Epic Sanji Fork, made by yours truly.
- Updated to work properly with the current version of Epic Fight used by Beyond Laws.
- Several skills and items have been renamed to better fit the modpack and its Soulwave system.
New Skill Tree Abilities
Two new abilities have been added to the Skill Tree.
Soul Tempering
Type: Guard Skill
- Hold your Guard Keybind to imbue your body and weapon with Soulwave.
- While active:
- Deal 50% more damage.
- Take 50% less damage.
- Stamina is consumed when dealing or taking damage.
Requirements
- Costs 10 Ability Points.
- Requires:
- Impact Guard
- Hyper Vitality
Dominant Presence
Type: Identity Skill
- While holding any weapon, crouch and right-click to activate.
- Upon activation:
-
- Releases a powerful AoE attack around the player.
- Deals 10 True Damage.
- Knocks affected entities to the ground.
- Consumes 50% of your current Stamina.
- Regardless of how much Stamina you currently have, the ability will always consume half.
- Has a 20-second cooldown.
Requirements
- Costs 20 Ability Points.
- Requires Soul Tempering.
- Requires you to have defeated a Warden.
Inventory Improvements
- Newly obtained items now display a star indicator to show that they are new to your inventory.
- The indicator only appears while playing in Survival Mode.
Infernal Might Skill Tree Fix
- Fixed an issue that allowed players to enter the Infernal Might tab without properly unlocking it.
- Removed the visible skill requirements directly attached to Sixth Sense to prevent this issue.
- The actual requirements for Sixth Sense have NOT been removed.
- Its required skills now have visible connections leading toward Sixth Sense.
- These connections can also be used to navigate to the Sixth Sense skill.
Sixth Sense Rework
- Completely reworked Sixth Sense.
- Changed from a Dodge Skill into a Passive Skill.
- Sixth Sense can now hold a maximum of 7 Auto Dodge charges.
- Each Auto Dodge charge takes 30 seconds to regenerate.
- Decreased the cost to 20 Ability Points.
- Sixth Sense now requires a Dodge Skill to be equipped before its passive can activate.
-
- If you do not have a Dodge Skill equipped, Sixth Sense will not activate.
- An Auto Dodge charge will not be consumed if the passive cannot activate.
Mob Spawn Changes
- Increased the spawn frequency of Saulomonks in desert-like biomes.
- Increased the spawn frequency of Evil Skeletons in Soul Sand-like biomes.
Skill Kill Requirement Changes
Reduced the kill requirements for three skills to make their progression less grind-heavy.
| Skill | Target | Previous | New |
|---|---|---|---|
| Manipulator | Saulomonk | 3 | 1 |
| All Eyes on Me | Saulomonk | 25 | 10 |
| All Eyes on You | Evil Skeleton | 25 | 10 |
Added
- Alex's Mobs Delight
- Create: Transmission
- EMI
- EMI Loot
- EMI Enchanting (Client)
- Create: Dragons Plus
- ReverseEon Soundtrack (Client)
- Item Highlighter (Client)
- Epic Fight - Epic Sanji Fork
- Epic Fight - Instinct Reserve
- Supplementaries & ImmediatelyFast & Civillis Fix
Updated
- Enchantment Config
- Chat Heads
- Reverse Eon
- Alex's Mobs Extra Music
- Create: Enchantment Industry
- ModernFix
- LDLib
- Amendment
- Collective
- FancyMenu
- Epic Fight: Skill Tree
- Draconic Spells
- Apprentice's Codex
- Iron's Spells 'n Spellbooks
- Spells Gone Wrong
- GTBC's SpellLib/API
- Iron's Lib
Removed
- Alex's Delight
- Just Enough Items (JEI)
- Just Enough Beacons Reforged
- Just Enough Resources

