File Details
BL 2.4.7
- R
- Mar 30, 2026
- 35.56 MB
- 37
- 1.20.1
- Forge
File Name
RotT - Beyond Laws V2.4.7.zip
Supported Versions
- 1.20.1
Version 2.4.7
Forge Updates
- Forge Version: 47.4.10 → 47.4.18
Change Notes
- Updated multiple mods
- Updated Forge version for improved compatibility and stability
Lightning System Overhaul
- Lightning now deals true damage
- Lightning storms have been reworked
New Behavior:
- Holding or wearing electric conductive items during a thunderstorm can cause lightning to strike you
- Dropped conductive items on the ground can also attract lightning
- Lightning deals increased damage if the player/mob is in water
- Metallic mobs now have a chance to be struck by lightning
Important Condition:
- Lightning will ONLY strike in biomes where it is actually raining
- Example: Thunderstorms in deserts will NOT trigger strikes
Electric Conductive Materials:
- Steel
- Silver
- Iron
- Copper
- Gold
- Netherite
- Tumbaga
- Electrum
- Brass
- Any item heavily made from these materials (e.g., blocks, tools)
How to Avoid Lightning
- Remove conductive items
- Stay under cover (not in open areas)
- Wear lightning-immune armor:
- Leather Armor
- Sheep Armor
- Wandering, Electromancer, Wizard Armor
- All Troll Armor
- Lightning Dragon Steel Armor
- Lightning Dragon Scale Armor
- Electric Dragon Priest Armor
- Drink Lightning Resistance Potion
- Use an origin immune to lightning
Copper System Changes
- Removed copper nuggets from Ice and Fire & Create
- Tuning Wire now uses Spelunkery copper nuggets
- Copper ingots now crafted from Spelunkery nuggets
- Copper piles drop Spelunkery nuggets
- Smelting copper gear returns Spelunkery nuggets
World & Gameplay Changes
- Seasons now take 9 full day/night cycles (~40 minutes)
- Dragons now spawn at least 500 blocks from spawn (previously could spawn as close as 1 block)
- Sleep system updated: takes 16 minutes to become tired
New Dimension — The Deep Void
- Access by going below bedrock in the Overworld
- Only works in the Overworld
Important Notes:
- First entry may take time to load → do NOT panic if falling in void
- Re-entering is faster
- If you die inside:
- You respawn in the dimension
- You cannot leave until crafting a Void Pendant
- If you leave without dying:
- Teleport effect persists until death
- Fix by dying twice if bugged
Balance Changes:
- Not required to progress the game
- High-risk, high-reward loot
Combat & System Updates
- EpicFight compatibility applied to mod weapons
- Some weapons removed for balance
- Added fall damage mitigation info in Guidebook
Guidebook Updates
- Updated Guidebook version
- Added:
- Combat System → Fall mechanics
- General → Thunderstorm changes
- Dimension Tab → The Deep Void
- Updated Atlas information
New Origin — The Damned
- High difficulty (3-impact origin) with strong late-game payoff
- Evolves over 60 minutes total
Evolution Phases
Phase 0 — Damned
- Normal stats
- No mana regeneration
- Evolves in 10 minutes
Phase 1 — Veiled
- +1 Strength, +2 Armor
- Gains hunger points from kills
- Evolves in 20 minutes
Ability: Hiding
- Can turn invisible
- Cannot deal damage while invisible
- Reduced armor while invisible
- Faster hunger drain
Phase 2 — Oppressor
- +2 Strength, +4 Defense
- +15% movement & attack speed
- Evolves in 30 minutes
Passive: Soul Pressure
- Nearby entities are slowed, weakened, and made vulnerable (8-block radius)
Passive: Void Blessing
- No darkness damage
- No fall damage
- Stalker no longer spawns nearby
- Effects only active in The Deep Void
Phase 3 — Sovereign (Final)
- +3 Strength, +6 Defense
- +15% movement & attack speed
Upgrade: Camouflage
- True invisibility (armor + items hidden)
- Can attack (with Weakness I)
Ability: Void Unbound
- Teleports user + nearby players/mobs (6 blocks)
- Between Overworld and Deep Void (Can be done in other Dimentions like the Nether, but you might be placed in block, so use it with care)
- 8-second charge (immobile + takes extra damage)
- 3-minute cooldown (persists through death)
- Targets marked with glowing effect
Restrictions:
- Cannot use Camouflage while teleporting
- Releasing early cancels without cooldown
Added Mods
- Storms of the Wild
- The Deep Void
Updated Mods
- BCLib Forge
- BetterEnd Forge
- More Relics
- ItemPhysic Full
- Sophisticated Backpacks
- Sophisticated Core
- Apprentice’s Codex
- Farmer’s Delight
- Platform
- Essential Mod (Client)
- LDLib
- Masquerade
- Subtle Effects
- CraterLib
- Simple Discord RPC
- Create: Wizardry
- Mowzie’s Mobs
- Entity Culling
- Not Enough Animations
- Create: Alex’s Caves Compat
- Map Distance Fix (Client)
- Entity Model Features (Client)
- Entity Texture Features (Client)
- Simple Voice Chat
- Continents
- Epic Fight
- Iron’s Spells n’ Spellbooks
- Create: Let the Adventure Begin
- Fantasy Armor
- FBLib
- Amplified Nether
- Iron’s Patron Library
Removed
- N/A

