Really Dark and Dangerous:Really Dark and Dangerous:
Survival. Horror. Adventure
Survival:
- Tough As Nails: - Thirst - Heat and Freezing Damage
- Serene Seasons: - Four seasons with varying temperatures - Crop growth is affected by each season - More rain in the spring; More storms in the summer
- Realsitic Torches / Additional Lanterns: - Torches have to manually be lit with a matchbox (3x Wood Slabs/ 3x Paper) - Torches have a temporary 2 hour window - Permanent torches have to be made manually (or found naturally throughout the world) - I added another mod in that adds a wide variety of different kind of lanterns that can be made for very cheap (Andesite, Diorite, Granite, Sandstone, plenty more), can be dyed any color, and are permanent light sources. Also holding a light source itself will shine light around you as you move around.
- Nutrition: - Player's now have nutritional needs and have to maintain a healthy diet for benefits - Unhealthy diet's give negative player effects - Player's have to eat a variety of Veggies, Carbs, Protein, Fruits, and Sugars - Pressing N brings up the GUI
- Better Animals Plus / Farmer's Delight / Straw Golems - A larger variety of animals are now included in the game, which can be hunted for more food - A lot of new food recipes are now included in the game, which can benefit multiple nutrition categories - A wide variety of vegetables have been added into the game which can be used to make a variety of recipes* (Different seasons will affect the growth of different vegetables) - Tiny straw golems can be created to harvest, replant, and deliver crops to a nearby container (Straw Golems have a 7 day life span; but can be restored/extended with Wheat. *The Straw Golems can be difficult and refuse to work unless they're fed apples)
- Rough Tweaks - Food no longer heals a player's health - Bandages and other medical equipment have to be made in order to heal your health (To start, a healing salve can be crafted with one yellow flower, a bowl, and any other type of flower) - Sleeping at night will restore a player to full health* (For Multiplayer, there's a mod in this pack that allows a single player to be able to sleep through the night. So while nobody has to stop what they're doing to go to sleep, bedtime may still have to be coordinated to ensure everyone can get their health restored)
- Simply Swords / Better Combat - 14 extra weapon types are now included in the game, with varying attack animations and speeds
- Better Villages / Villager Guards / Golems Are Friends: - Villages are enhanced to include a variety of new structures, crops, and resources - Villages now include guards who will protect the villages and attack monsters - Golems that are damaged will now be repaired by armorer, toolsmith, and weaponsmith villagers - Villages are great places to either settle or squat while you build you're own area (or Mine Colony)
Horror:
- Texture Pack and Shaders: (Words can't do justice to how much these make the game literally scary) - Apollo Lite or Sildur's Vibrant Shaders are encouraged to enhance the horror aspects of the mod. With these shaders, darkness is truly darkness. Apollo lite has a more pale-ish tone, while Sildur's has a bit of a warmth tone. With the Apollo lite shaderpack, you can go into the settings and activate a flash light (if you are carrying a torch), in addition to a fog setting which you can increase to make it more spooky.In addition to the shaders, the modpack includes Ambient sounds which makes caves sound much more realistic, and scarier. Patrix 1.19 is a Texture pack that makes the game look more "real". The appearance of all mobs is enhanced to make them look very more realistic (Really pretty, or really scary)
- Nyfs Spiders - Spider's will crawl up and down any and all surfaces, like real spiders (And they look horrifying in addition)
- Eyes in the Darkness - Evil spirits can inhabit dark locations (Almost anywhere at night), and are only visible as a set of eyes glowing at you in the darkness (they also make creepy children noises) - Walking into them will poison you, and will temporarily blind/paralyze you with a jumpscare - Looking back at the set of eyes will kill the evil spirit.
- Spelunker's Charm - An explosion (Creepers/TNT) can cause tremors throughout the cave which lead to damage due to falling debris, or the eruption of deepslate level geysirs.
- Whisper Woods - The Hidebehind (A forest monster) which is a tall creepy monster that inhabits the woods/caves in the dark, that will stalk and murder you. (Sensitive to light, very very rare) - Large bats that spawn in caves and jungles, that can ambush you from the sky - Ghost deer spirit that can be summoned, and is a boss to fight - Wisps (floating flames) can be killed to create flame light sources, and can be used for summoning.
- Zombie Awareness - Zombies travel in packs, and can sprint - Zombies can smell you if you're bleeding and can hear you if you make noise
- Weeping Angels - Very Very rare occurance/spawn rate - Statues that will move at you when you're not looking at them, and when they reach you, will touch you and teleport you to ANY WHERE in ANY UNIVERSE, or snap your neck and kill you
Adventure:
- Dungeon Crawl: - Adds in very unique dungeons that go from the surface - down to bedrock, with lots of loot, which get more valuable the deeper you go into the dungeon
- Yung's Better Dungeons / Yung's Better Mineshaft / Yung's Better Desert Temple /Yung's Better Nether Fortress / Yung's Better Ocean Monument / Yung's Better Strongholds - Complete revampment of all the above, to include extensively deep and elaborate structures, puzzles, and chambers.
- Mine Colonies - Abandoned towns can be claimed for your colony, or you can make your own colony
- Friends and Foes - Various types of animals in each biome that can be captured and tamed as an adorable pet (To help you sleep at night and forget the horrors)

