
Re‑Worked is a custom‑content modpack built around heavy KubeJS work, rewritten systems, and adjusted progression. Nearly every part of the experience has been touched, tweaked, or rebuilt to feel fresh while still familiar.
This pack focuses on:
- Custom recipes, tags, and item logic
- Reworked progression paths
- Adjusted balance and resource flow
- New interactions, mechanics, and automation hooks
- A more guided but still open sandbox experience
Everything here has been reshaped through scripts, giving the pack a unique feel without straying too far from the mods you already know.
If you enjoy packs where the details matter — where items behave differently, systems connect in new ways, and progression feels intentionally designed — this is for you.
This pack is currently in beta. That means a lot of content is unfinished, subject to change, or actively being worked on. You may encounter:
- Work‑in‑progress features
- Placeholder items, textures, or mechanics
- Unbalanced gameplay
- Bugs, crashes, or missing content
- Systems that may be removed or redesigned later
By playing this version, you understand that the experience is not final and may change significantly.