Raw's Hellish RPG

A hellishly difficult RPG with many classes in its skill system. Mobs will dig and build to reach your location, sky bases are out of the question with block physics, the only somewhat safe area is the center of a village underneath the guardian pig.

File Details

Raw's Hellish RPG-1.05.zip

  • B
  • May 31, 2026
  • 103.70 MB
  • 13
  • 1.18.2
  • Forge

File Name

Raw's Hellish RPG-1.05.zip

Supported Versions

  • 1.18.2


Added a lot more structures to the custom physics support system.

Did a LOT to delag the pack (see below)

Added more village-like areas to the safe zone system.

Fixed some golems and mobs that were supposed to be spawning in
villages, but weren't.

Buffed dragon health.

 

A bunch of changes to delag things:

added stricter mob limits, in combination with my afk mob cleanup script,
the overall mobs should feel similar in number

reworked my afk mob cleanup to clean up faster, but reset the cleanup
timer on a mob so long as they have ANY target.

reduced some of the insane mob speed numbers that got leftover from
the old system, which had a soft cap on speed, which the new system
doesnt have. E.G. 1-5x speed boost with a soft cap of 2 translated
to 1-5x speed with no soft cap.... making some mobs WAY faster.

added back does potato tick. i may remove it if i run into issues

replaced mob sunscreen with a simple script to give them fire resistance.
yes that means some zombies WILL be catching you on fire in the morning.
also lava defenses will be nerfed, though still useful for the slow and
the permanent light source that flood fills the tunnels the mobs create.

added Ksyxis, this should stop the chunks around world spawn from being
permanently loaded

tweaked a some of the AI mods