The mod includes mods for automatisation, exploring, building, collecting and many mods to guarantee that there is always something to do. The automatisation is implemented with the aim of trying to minimalize huds (primarily botania and create). Additionally biomes of plenty, quark, WWOO and environmental are included to make a vast world with many different biomes explorable for the player. Some structures are also added, but they tend to stay roughly the size of a pillager outpost. The ends and nethers height are also enlarged to make these dimensions more immersive. Many Mods like alexs mobs, baby fat, environmental, more axolotl variants and many more also add to the fun of exploring with keeping the aspect of collections in mind. The enchanting and weapon systems are overhauled by Irons spells n spellbooks, apotheosis and L Enders Cataclysm. The last mod also includes many amazing boss fights to make the late game fighting more appealing. The building mods are focused around immersive elements like from architects architects palette, or framed blocks, but of course theres much more to discover. Lastly many performence mods and QoL mods like rubidium or quark are added to generally improve on many aspects of the game.

