Quests, Exploration and Technology

Dungeons with exploration, quests and some technology mods

File Details

Quests, Exploration and Technology-3.3.0

  • R
  • Aug 1, 2020
  • 359.71 MB
  • 6.3K
  • 1.12.2

File Name

Quests, Exploration and Technology-3.3.0.zip

Supported Versions

  • 1.12.2

A new update has arrived, now featuring a TON of updates to previous mods. So there are new animals to see, new creatures in the Betweenlands to fight and explore structures and more!

 

NOTE 

 

I have mentioned this earlier that I've been thinking of making an updated minecraft version of this modpack, as much as i can. That means I cant have every single mod in it, because they're not all updated to newer versions. So im thinking of making this modpack into 1.16, as close as possible. Mainly because some of the current and previous mods that i have removed, are updated to newer versions and are still being worked on.

 

 

Changelogs

- Updated Zoo & Wild Animals Rebuilt Mod
- Updated YUNG's Better Caves Mod
- Updated Treasure 2 Mod
- Updated NetherEx Mod
- Updated Ice and Fire: Dragons in a whole new light Mod
- Updated The Betweenlands Mod
- Updated AbyssalCraft Mod
- Updated Aether: Lost Content Mod
- Updated Dynamic Trees Mod
- Updated Explorercraft Mod
- Updated Fish's Undead Rising Mod
- Updated FTB Quests Mod
- Updated FTB Library Mod
- Updated Mowzie's Mobs Mod
- Updated Lil' Critters Mod
- Updated Bookworm Mod
- Updated FPS Reducer Mod
- Updated Forge Version
- Removed AbyssalCraft Mod
- Removed Zawa Trophies Mod
- Removed NaturalFauna Mod (Due to crashing the game)
- Changed configs of CplPibald's Tweaks so furnaces aren't fast, now you actually have to craft a furnace you can upgrade to make it faster (Furnus Mod)